paniscq

Russia
On FACEIT since 2024 101 matches tracked 24 matches in 30 days
ELO ▲ 229
2,069
30-day peak: 2,069
Rank EU
#210,901
Russia #58,302 in Russia
Last updated:

How does paniscq play?

Rating 1.19 K/R 0.87 ADR 95.6 from 101 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 101 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 28% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 46%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 23%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 12%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.18+0.15 · Ø 1.03 better than 89%
Pistol kills per match 3.4
Knife kills 3 in 101 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.3).

2K rounds 16.3%+2.9 pp · Ø 13.4% better than 95%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 85%
MVPs per match 3.0+0.7 · Ø 2.3 better than 96%
4Ks and aces 21x 4K, 1 ace in 64 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 5.1+0.8 · Ø 4.3 better than 76%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 20%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +9 pp, ELO +273
= Stayed the same
K/R at 0.86, Rating at 1.17, ADR at 95.7
▼ Got worse
Headshots −7 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.89
JunJulAugSepOctNov

Best month: August 2026 with 0.96. Last 3 months: 0.86 (at the start 0.88). Well above the average (0.74).

Patterns

From the last 101 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −98 ELO, win rate 45%

No clear pattern

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Reached level 10 · Inferno
  3. Longest win streak: 11 wins in a row · Mirage
  4. Highest rating in a match: 2.09 · Dust 2
  5. Most kills in a match: 48 · Dust 2

Maps in detail

from the last 101 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
52% right on the average
0.90 better than 95%
99.7 better than 98%
1.23 better than 93%
58% of 236 duels better than 84%
63% of 19 situations better than 97%
Dust 221
62% better than 84%
0.88 better than 94%
94.1 better than 93%
1.24 better than 94%
56% of 125 duels better than 76%
29% of 14 situations better than 25%
Anubis12
67% -
0.81 -
89.0 -
1.10-
64% of 91 duels -
50% of 4 situations -
Inferno9
33% -
0.78 -
86.3 -
1.07-
48% of 62 duels -
40% of 5 situations -
Nuke8
25% -
0.80 -
91.8 -
1.05-
49% of 59 duels -
0% of 2 situations -
Cache5
40% -
0.81 -
97.3 -
1.08-
54% of 26 duels -
0% of 2 situations -
Ancient3
67% -
1.15 -
116.7 -
1.66-
80% of 20 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How paniscq plays

Across 101 matches paniscq averages K/R 0.87, ADR 95.6 and a rating of 1.19. Biggest strength: Rounds with first kill at 17%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 18.8 kills per match with 48% headshots. The strongest map is Anubis with a 67% win rate in 12 matches. In 55 of 101 matches the rating was 1.10 or higher (54%), in 24 it was below 0.90. In 64 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: August 2026 at 1.32. Things go best on Mirage (+58 ELO, win rate 52%). Match no. 2 of the day goes best: 68% win rate, +30 ELO. Improved over the last three months: Win rate +9 pp, ELO +273. Got weaker: Headshots −7 pp. Unchanged in recent months: K/R at 0.86, Rating at 1.17, ADR at 95.7. Last 30 days: 24 matches, win rate 67%, net ELO +18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.