panfilkacore

Georgia
On FACEIT since 2019 246 matches tracked 96 matches in 30 days
ELO ▲ 336
2,034
30-day peak: 2,111
Rank EU
#234,926
Georgia #1,014 in Georgia
Last updated:

How does panfilkacore play?

Rating 1.02 K/R 0.73 ADR 79.6 from 246 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 246 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 23%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (230 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 19%+8 pp · Ø 11% better than 84%
K/D 1.02−0.01 · Ø 1.03 better than 45%
Pistol kills per match 2.9
Zeus kills1 in 246 matches
Knife kills 14 in 246 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 54%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 43%
MVPs per match 2.2−0.1 · Ø 2.3 better than 36%
4Ks and aces 34x 4K, 4 aces in 230 matches

Utility and deaths

Average
Nades, flashes and deaths

4.9 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 41%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 1.02, ADR at 80.4, Win rate at 52%
▼ Got worse
Headshots −7 pp, ELO −84

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: November 2026 with 0.78. Last 3 months unchanged at 0.73. Just below the average (0.74).

Patterns

From the last 246 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −119 ELO
112 matches · 52% win rate
In match 2 of the day −119 ELO
42 matches · 40% win rate
On Tuesdays −55 ELO, win rate 43%

panfilkacore loses the most ELO on Mirage: −119 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Nuke
  2. Highest rating in a match: 2.39 · Mirage
  3. Recorded match no. 100 · Mirage
  4. Reached level 10 · Ancient
  5. Longest win streak: 9 wins in a row · Inferno

Maps in detail

from the last 246 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage112
52% right on the average
0.77 better than 65%
81.3 better than 53%
1.09 better than 71%
49% of 547 duels better than 38%
28% of 83 situations better than 21%
Ancient59
56% better than 66%
0.70 better than 29%
81.0 better than 49%
0.97 better than 28%
52% of 258 duels right on the average
33% of 33 situations better than 38%
Anubis21
33% better than 5%
0.69 better than 26%
75.6 better than 23%
0.93 better than 17%
47% of 96 duels better than 22%
33% of 9 situations better than 39%
Nuke19
47% better than 28%
0.78 better than 56%
84.7 better than 58%
1.07 better than 49%
50% of 118 duels better than 38%
33% of 15 situations better than 36%
Dust 217
59% better than 76%
0.62 better than 5%
69.5 better than 5%
0.82 better than 2%
37% of 84 duels better than 2%
9% of 11 situations better than 2%
Inferno13
46% -
0.57 -
67.9 -
0.78-
38% of 77 duels -
60% of 5 situations -
Cache5
80% -
0.86 -
87.2 -
1.30-
61% of 18 duels -
100% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How panfilkacore plays

Across 246 matches panfilkacore averages K/R 0.73, ADR 79.6 and a rating of 1.02. Most room to improve: Headshot rate at 43%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 43% headshots. The strongest map is Dust 2 with a 59% win rate in 17 matches. In 90 of 246 matches the rating was 1.10 or higher (37%), in 89 it was below 0.90. In 230 matches with detailed stats: 34 4Ks and 4 aces. Best month by rating: November 2026 at 1.10. panfilkacore loses the most ELO on Mirage (−119 ELO, win rate 52%). Things go best on Ancient (+26 ELO, win rate 56%). Match no. 3 of the day goes best: 58% win rate, −55 ELO. Got weaker: Headshots −7 pp, ELO −84. Unchanged in recent months: K/R at 0.73, Rating at 1.02, ADR at 80.4, Win rate at 52%. Last 30 days: 96 matches, win rate 50%, net ELO −94.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.