How does pad-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).
Compared with 1,613 players in this group, each player over up to their last 100 matches.
Opening
Average52% of opening duels won and so just above the average (51%).
Clutch
Average27% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average31% headshots and so well below the average (48%).
Impact
WeaknessExactly 2 kills in 11.4% of rounds and so clearly below the average (13.3%).
Utility and deaths
Average2.7 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 8 averageSep to Oct 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.78. Last 3 months: 0.64 (at the start 0.74). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: June 2026 with 1.10. Last 3 months: 0.88 (at the start 1.03). Well below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 81.5. Last 3 months: 74.9 (at the start 79.4). Slightly below the average (79.8).
Share of headshot kills
Best month: September 2026 with 34%. Last 3 months: 33% (at the start 31%). Well below the average (48%).
Matches won (win rate)
Best month: June 2026 with 56%. Last 3 months: 35% (at the start 52%). Well below the average (51%).
Best month: August 2026 with 1,759. Last 3 months: 1,613 (at the start 1,648).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 38%.
Patterns
From the last 155 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
pad-- loses the most ELO on Dust 2: −70 ELO, 50% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.09 · Dust 2
- Longest win streak: 7 wins in a row · Anubis
- Most kills in a match: 36 · Dust 2
Maps in detail
from the last 155 matchesCompared with players on the same level who have at least 15 matches on the map.
How pad-- plays
Across 155 matches pad-- averages K/R 0.73 and ADR 78.9; the rating across the 142 rated matches is 1.01. Biggest strength: Utility hit rate at 39%, better than 77% of level 8 players. Most room to improve: Headshot rate at 31%, better than only 1% of level 8 players. Averages 16.1 kills per match with 31% headshots. The strongest map is Anubis with a 55% win rate in 29 matches. In 53 of 142 matches the rating was 1.10 or higher (37%), in 57 it was below 0.90. In 69 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: June 2026 at 1.10. pad-- loses the most ELO on Dust 2 (−70 ELO, win rate 50%). Things go best from match 5 of the day (−21 ELO, win rate 59%). From match no. 5 of the day on, things go best: 59% win rate, −21 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.10, Rating −0.15, ADR −4.5, Win rate −17 pp. Unchanged in recent months: ELO at 1,613. Last 30 days: 2 matches, win rate 0%, net ELO −58.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.