pachob

EE
218 matches tracked 36 matches in 30 days
Last updated:

How does pachob play?

Rating 1.09 (from 50 matches) K/R 0.75 ADR 80.9 from 218 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with at least a normal rating (0.90 and up). 66%
Rating spread from 50 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 22% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average.
AWPer
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (171 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+2.0 pp better than 73%
Opening duels won 50%−1 pp better than 37%

Clutch

Average
Last one alive
Clutch 1v1 won 49%+10 pp better than 93%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 1.3−0.3 better than 17%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−5 pp better than 24%
AWP share of kills 26%+15 pp better than 93%
K/D 1.00−0.03 better than 34%
Pistol kills per match 3.1
Knife kills 1 in 218 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.1%−0.2 pp better than 40%
Rounds with 3K 4.6%+0.5 pp better than 69%
MVPs per match 2.5+0.2 better than 68%
4Ks and aces 33x 4K, 2 aces in 171 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 30%−5 pp better than 18%
Utility damage per round 3.4−0.7 better than 30%
Enemies flashed per round 0.19−0.11 better than 19%
Rounds with a death 75%+3.0 pp better than 10%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +3 pp, Win rate +7 pp
= Stayed the same
K/R at 0.74, ADR at 80.5
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.74 (at the start 0.77).

Patterns

From the last 218 matches, each row based on 20+ matches.

Where does the ELO go?

From match 5 of the day −103 ELO
45 matches · 44% wins

pachob loses the most ELO from match 5 of the day: −103 ELO, 44% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Ancient
  2. Highest rating in a match: 1.98 · Anubis
  3. Longest win streak: 10 wins in a row · Inferno

Maps in detail

from the last 218 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
51% better than 47%
0.77 better than 63%
84.2 better than 67%
1.07–
56% of 393 duels better than 75%
29% of 28 situations better than 22%
Inferno37
49% better than 29%
0.75 level
80.0 better than 33%
1.15–
48% of 174 duels better than 26%
48% of 21 situations better than 72%
Nuke35
49% better than 28%
0.71 better than 23%
76.7 better than 26%
1.29–
46% of 176 duels better than 18%
61% of 18 situations better than 91%
Anubis24
63% better than 81%
0.76 better than 54%
80.6 better than 45%
1.19–
57% of 111 duels better than 77%
38% of 8 situations better than 47%
Cache18
39% –
0.75 –
81.4 –
1.04–
46% of 84 duels –
67% of 3 situations –
Dust 218
44% better than 21%
0.65 better than 10%
79.0 better than 41%
-
36% of 86 duels better than 2%
50% of 10 situations better than 81%
Ancient13
54% –
0.75 –
76.1 –
0.94–
43% of 63 duels –
75% of 8 situations –
Vertigo4
75% –
0.96 –
96.0 –
-
55% of 22 duels –
67% of 3 situations –

Compared with players on the same level who have at least 15 matches on the map.

How pachob plays

Across 218 matches pachob averages K/R 0.75 and ADR 80.9; the rating across the 50 rated matches is 1.09. Biggest strength: Clutch 1v1 won at 49%. That is better than 93% of players on level 10. Most room to improve: Rounds with a death at 75%. That is better than only 10% of players on level 10. On average 16.3 kills per match, 46% of them headshots. The strongest map is Anubis with a 63% win rate in 24 matches. In 23 of 50 matches the rating was 1.10 or higher (46%), in 17 it was below 0.90. In 171 matches with detailed stats: 33 4Ks and 2 aces. Best month by rating: September 2026 at 1.10. pachob loses the most ELO from match 5 of the day (−103 ELO, win rate 44%). Things go best on Mirage (+175 ELO, win rate 51%). Improved over the last three months: Headshots +3 pp, Win rate +7 pp. Unchanged in recent months: K/R at 0.74, ADR at 80.5. Last 30 days: 36 matches, win rate 50%, ELO balance +65.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.