pS-Tour

USA
On FACEIT since 2018 68 matches tracked 23 matches in 30 days
ELO
2,096
Peak across recorded matches: 2,096
Rank NA ▲ 2,444 places
#6,151
USA #4,870 in USA
30 days · prev. #8,595 · best #6,088
Last updated:

How does pS-Tour play?

Rating 1.08 K/R 0.78 ADR 84.5 from 68 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 68 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 18% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (57 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 46%−5 pp · Ø 51% better than 12%

Clutch

Average
Last one alive

63% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 63%+24 pp · Ø 39% better than 99%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 87%
AWP share of kills 5%−6 pp · Ø 11% better than 31%
K/D 1.04+0.01 · Ø 1.03 better than 52%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.1%).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 28%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 86%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 12x 4K, 3 aces in 57 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.7 utility damage per round and so well below the average (4.2).

Utility hit rate 28%−7 pp · Ø 35% better than 8%
Utility damage per round 1.7−2.5 · Ø 4.2 better than 2%
Enemies flashed per round 0.16−0.12 · Ø 0.28 better than 16%
Deaths per round 75%+3 pp · Ø 72% better than 14%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether pS-Tour is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 52 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.77
MarAprMayJunJulAugSepOctNov

Best month: March 2026 with 0.92.

Patterns

From the last 68 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Sundays −56 ELO, win rate 50%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Ancient
  2. Reached level 10 · Mirage
  3. Highest rating in a match: 2.18 · Inferno
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 68 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
55% better than 62%
0.78 better than 70%
85.7 better than 74%
1.08 better than 68%
48% of 128 duels better than 32%
67% of 6 situations better than 98%
Dust 218
56% better than 66%
0.71 better than 35%
78.1 better than 35%
0.98 better than 30%
43% of 126 duels better than 11%
70% of 10 situations better than 98%
Inferno8
75% -
0.83 -
85.4 -
1.16-
48% of 48 duels -
67% of 3 situations -
Ancient7
71% -
1.03 -
103.6 -
1.46-
61% of 44 duels -
50% of 6 situations -
Anubis5
40% -
0.60 -
74.0 -
0.83-
40% of 30 duels -
100% of 2 situations -
Cache5
40% -
0.68 -
77.2 -
0.90-
47% of 34 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pS-Tour plays

Across 68 matches pS-Tour averages K/R 0.78, ADR 84.5 and a rating of 1.08. Biggest strength: Clutch 1v1 won at 63%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.7, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 56% headshots. The strongest map is Dust 2 with a 56% win rate in 18 matches. In 30 of 68 matches the rating was 1.10 or higher (44%), in 25 it was below 0.90. In 57 matches with detailed stats: 12 4Ks and 3 aces. Best month by rating: August 2026 at 1.32. Things go best from match 5 of the day (−26 ELO, win rate 64%). From match no. 5 of the day on, things go best: 64% win rate, −26 ELO. Last 30 days: 23 matches, win rate 57%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.