pHS999

Russia
On FACEIT since 2016 339 matches tracked 109 matches in 30 days
ELO ▲ 111
2,423
30-day peak: 2,423
Rank EU
#71,893
Russia #20,463 in Russia
Last updated:

How does pHS999 play?

Rating 1.07 (from 289 matches) K/R 0.78 ADR 85.8 from 339 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 289 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (271 matches).

2,250-2,499 ELO

Compared with 2,454 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 63%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 38%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so just above the average (50%).

Headshot rate 51%+1 pp · Ø 50% better than 58%
AWP share of kills 3%−9 pp · Ø 12% better than 17%
K/D 1.05+0.02 · Ø 1.03 better than 52%
Pistol kills per match 3.0
Zeus kills4 in 339 matches
Knife kills 9 in 339 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 72%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 71%
MVPs per match 2.6+0.3 · Ø 2.3 better than 76%
4Ks and aces 58x 4K, 7 aces in 271 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 85%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 60%
Deaths per round 75%+3 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.80, Rating at 1.08, ADR at 87.6, Win rate at 53%, ELO at 2,423
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.79
AprMayJunJulAugSepOctNov

Best month: September 2026 with 0.83. Last 3 months: 0.80 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 339 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −121 ELO
56 matches · 45% win rate
In match 3 of the day −107 ELO
65 matches · 46% win rate
On Saturdays −70 ELO, win rate 44%

pHS999 loses the most ELO on Anubis: −121 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Cache
  2. Most kills in a match: 41 · Mirage
  3. Longest win streak: 6 wins in a row · Nuke
  4. Highest rating in a match: 2.30 · Cache

Maps in detail

from the last 339 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage69
49% better than 37%
0.78 better than 66%
85.2 better than 69%
1.08 better than 64%
51% of 249 duels right on the average
34% of 35 situations better than 39%
Cache57
58% -
0.80 -
88.7 -
1.11-
59% of 287 duels -
45% of 20 situations -
Anubis56
45% better than 25%
0.82 better than 81%
88.5 better than 81%
1.09 better than 65%
52% of 234 duels right on the average
39% of 33 situations right on the average
Ancient53
45% better than 25%
0.78 better than 65%
88.1 better than 79%
1.03 better than 48%
54% of 192 duels better than 62%
45% of 22 situations better than 66%
Nuke42
55% better than 45%
0.76 right on the average
82.9 better than 57%
1.06 right on the average
49% of 146 duels better than 32%
41% of 17 situations better than 50%
Dust 226
54% better than 57%
0.78 better than 67%
86.4 better than 74%
1.08 better than 62%
47% of 95 duels better than 26%
57% of 7 situations better than 91%
Inferno21
62% better than 75%
0.74 better than 43%
78.1 better than 27%
1.02 better than 32%
55% of 110 duels better than 58%
60% of 5 situations better than 90%
Overpass7
57% -
0.78 -
82.5 -
1.40-
50% of 8 duels -
67% of 3 situations -
Vertigo6
50% -
0.56 -
66.6 -
0.73-
50% of 30 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pHS999 plays

Across 339 matches pHS999 averages K/R 0.78 and ADR 85.8; the rating across the 289 rated matches is 1.07. Biggest strength: Utility damage per round at 5.7, better than 85% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 17.5 kills per match with 51% headshots. The strongest map is Inferno with a 62% win rate in 21 matches. In 126 of 289 matches the rating was 1.10 or higher (44%), in 96 it was below 0.90. In 271 matches with detailed stats: 58 4Ks and 7 aces. Best month by rating: September 2026 at 1.15. pHS999 loses the most ELO on Anubis (−121 ELO, win rate 45%). Things go best on Ancient (+79 ELO, win rate 45%). Match no. 4 of the day goes best: 57% win rate, −18 ELO. Improved over the last three months: Headshots +2 pp. Unchanged in recent months: K/R at 0.80, Rating at 1.08, ADR at 87.6, Win rate at 53%, ELO at 2,423. Last 30 days: 109 matches, win rate 52%, net ELO −122.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.