pFbrESyxYD

Russia
On FACEIT since 2019 359 matches tracked 110 matches in 30 days
ELO ▼ 313
2,771
30-day peak: 3,084
Rank EU ▼ 14,040 places
#21,165
Russia #6,015 in Russia
30 days · prev. #7,125 · best #6,448
Last updated:

How does pFbrESyxYD play?

Rating 0.90 K/R 0.65 ADR 73.3 from 359 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 359 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 11% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 34%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,076 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 47%−5 pp · Ø 52% better than 12%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 33%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 25%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.04).

Headshot rate 57%+5 pp · Ø 52% better than 80%
AWP share of kills 6%−6 pp · Ø 12% better than 34%
K/D 0.89−0.15 · Ø 1.04 better than 3%
Pistol kills per match 2.5
Knife kills 2 in 359 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.4).

2K rounds 11.4%−2.1 pp · Ø 13.5% better than 5%
3K rounds 3.1%−1.1 pp · Ø 4.2% better than 8%
MVPs per match 1.8−0.6 · Ø 2.4 better than 3%
4Ks and aces 40x 4K, 3 aces in 359 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.31).

Utility hit rate 36%+2 pp · Ø 34% better than 64%
Utility damage per round 3.7−0.3 · Ø 4.0 better than 43%
Enemies flashed per round 0.15−0.16 · Ø 0.31 better than 9%
Deaths per round 74%+3 pp · Ø 71% better than 13%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +2 pp, ELO +649
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.20, Rating −0.23, ADR −14.6, Win rate −23 pp, First kills −2 pp, Clutch 1v1 −15 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: August 2026 with 0.84. Last 3 months: 0.64 (at the start 0.84). Clearly below the average (0.74).

Patterns

From the last 359 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −75 ELO
30 matches · 23% win rate
On Cache −25 ELO
24 matches · 33% win rate
Between 6:00 and 12:00 −100 ELO, win rate 39%
On Sundays −27 ELO, win rate 35%

pFbrESyxYD loses the most ELO on Nuke: −75 ELO, 23% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Most kills in a match: 34 · Mirage
  3. Longest win streak: 8 wins in a row · Ancient
  4. Highest rating in a match: 2.12 · Nuke

Maps in detail

from the last 359 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage118
47% better than 23%
0.66 better than 11%
74.5 better than 16%
0.92 better than 10%
43% of 416 duels better than 8%
37% of 76 situations better than 44%
Dust 284
52% better than 43%
0.67 better than 14%
74.7 better than 16%
0.93 better than 12%
50% of 324 duels better than 37%
36% of 45 situations better than 43%
Ancient47
51% better than 41%
0.64 better than 6%
73.3 better than 10%
0.85 better than 2%
49% of 193 duels better than 32%
45% of 22 situations better than 68%
Anubis39
41% better than 13%
0.63 better than 5%
71.7 better than 7%
0.88 better than 4%
47% of 135 duels better than 22%
35% of 20 situations better than 41%
Nuke30
23% better than 1%
0.62 better than 3%
70.3 better than 5%
0.84 better than 2%
43% of 97 duels better than 7%
17% of 12 situations better than 8%
Cache24
33% better than 2%
0.60 better than 1%
67.5 better than 1%
0.87 better than 2%
33% of 89 duels better than 1%
36% of 11 situations better than 39%
Inferno17
47% better than 17%
0.68 better than 11%
75.1 better than 10%
0.94 better than 6%
73% of 62 duels better than 99%
33% of 3 situations better than 35%

Compared with players on the same level who have at least 15 matches on the map.

How pFbrESyxYD plays

Across 359 matches pFbrESyxYD averages K/R 0.65, ADR 73.3 and a rating of 0.90. Biggest strength: Headshot rate at 57%, better than 80% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rating at 0.90, better than only 3% of level 10 · 2,750-2,999 ELO players. Averages 14.4 kills per match with 57% headshots. The strongest map is Dust 2 with a 52% win rate in 84 matches. In 81 of 359 matches the rating was 1.10 or higher (23%), in 183 it was below 0.90. In 359 matches with detailed stats: 40 4Ks and 3 aces. Best month by rating: August 2026 at 1.12. pFbrESyxYD loses the most ELO on Nuke (−75 ELO, win rate 23%). Things go best on Mirage (+73 ELO, win rate 47%). Improved over the last three months: Headshots +2 pp, ELO +649. Got weaker: K/R −0.20, Rating −0.23, ADR −14.6, Win rate −23 pp, First kills −2 pp, Clutch 1v1 −15 pp. Last 30 days: 110 matches, win rate 40%, net ELO −157.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.