p9nic-
Name history of p9nic-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does p9nic- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).
Compared with 2,454 players in this group, each player over up to their last 100 matches.
Opening
Average70% of opening duels won and so well above the average (51%).
Clutch
Strength2.6 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.64 K/D and so well above the average (1.03).
Impact
StrengthExactly 2 kills in 20.9% of rounds and so well above the average (13.4%).
Utility and deaths
AverageDied in 62% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageOct 2026 compared with Jan 2026.
Kills per round (K/R)
Last 3 months: 1.05 (at the start 0.89). Well above the average (0.74).
Rating, 1.00 is an average match
Damage per round (ADR)
Last 3 months: 109.7 (at the start 93.0). Well above the average (80.9).
Share of headshot kills
Last 3 months: 43% (at the start 47%). Well below the average (50%).
Matches won (win rate)
Last 3 months: 64% (at the start 55%). Well above the average (51%).
Last 3 months: 2,419 (at the start 2,471).
Rounds with first kill
1v1 clutches won
Patterns
From the last 86 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Dust 2
- Most kills in a match: 41 · Mirage
- Highest rating in a match: 3.29 · Mirage
Maps in detail
from the last 86 matchesCompared with players on the same level who have at least 15 matches on the map.
How p9nic- plays
Across 86 matches p9nic- averages K/R 1.01 and ADR 105.7; the rating across the 66 rated matches is 1.53. Biggest strength: Rating at 1.53, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 44%, better than only 19% of level 10 · 2,250-2,499 ELO players. Averages 21.4 kills per match with 44% headshots. The strongest map is Dust 2 with a 66% win rate in 29 matches. In 54 of 66 matches the rating was 1.10 or higher (82%), in 3 it was below 0.90. In 66 matches with detailed stats: 26 4Ks and 2 aces. Things go best on Mirage (+121 ELO, win rate 56%). From match no. 5 of the day on, things go best: 68% win rate, +102 ELO. Improved over the last three months: K/R +0.16, ADR +16.7, Win rate +9 pp. Got weaker: Headshots −4 pp, ELO −52. Last 30 days: 66 matches, win rate 64%, net ELO +117.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.