p1uxessstate

Morocco
On FACEIT since 2019 76 matches tracked 35 matches in 30 days
Last updated:

How does p1uxessstate play?

Rating 1.29 K/R 0.94 ADR 99.7 from 76 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.29
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 76 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 39% good 1.10 to 1.29 13% normal 0.90 to 1.09 14% weak 0.75 to 0.89 11% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (58 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 58%+7 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

41% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 41%+19 pp · Ø 22% better than 99%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

1.25 K/D and so well above the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 64%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 1.25+0.22 · Ø 1.03 better than 96%
Pistol kills per match 3.3
Knife kills 6 in 76 matches

Impact

Strength
Damage and big rounds

3.3 MVPs per match and so well above the average (2.3).

2K rounds 17.3%+3.9 pp · Ø 13.4% better than 98%
3K rounds 6.3%+2.2 pp · Ø 4.1% better than 97%
MVPs per match 3.3+1.0 · Ø 2.3 better than 98%
4Ks and aces 29x 4K, 6 aces in 58 matches

Utility and deaths

Average
Nades, flashes and deaths

1.7 utility damage per round and so well below the average (4.3).

Utility hit rate 27%−9 pp · Ø 36% better than 7%
Utility damage per round 1.7−2.6 · Ø 4.3 better than 2%
Enemies flashed per round 0.56+0.27 · Ø 0.29 better than 96%
Deaths per round 75%+3 pp · Ø 72% better than 14%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.19, Rating +0.26, ADR +14.8, Win rate +13 pp, ELO +207
= Stayed the same
Headshots at 51%
▼ Got worse
Nothing clear

Oct to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

1.02
JunJulAugSepOctNov

Best month: October 2026 with 1.02. Last 3 months: 1.04 (at the start 0.85). Well above the average (0.74).

Patterns

From the last 76 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −53 ELO
35 matches · 43% win rate
In match 2 of the day −14 ELO
22 matches · 45% win rate
Between 0:00 and 6:00 −14 ELO, win rate 41%

p1uxessstate loses the most ELO on Mirage: −53 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.14 · Ancient
  2. Reached level 10 · Mirage
  3. Longest win streak: 7 wins in a row · Cache
  4. Most kills in a match: 43 · Mirage

Maps in detail

from the last 76 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
43% better than 21%
1.02 better than 99%
108.3 better than 99%
1.41 better than 99%
59% of 261 duels better than 89%
39% of 23 situations better than 53%
Nuke14
71% -
0.87 -
93.8 -
1.22-
57% of 87 duels -
29% of 7 situations -
Anubis10
60% -
0.72 -
84.0 -
0.96-
45% of 62 duels -
33% of 3 situations -
Ancient8
50% -
0.97 -
95.7 -
1.35-
51% of 45 duels -
33% of 3 situations -
Dust 26
17% -
0.80 -
88.3 -
1.04-
41% of 37 duels -
0% of 1 situations -
Cache3
67% -
1.04 -
102.7 -
1.43-
63% of 19 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How p1uxessstate plays

Across 76 matches p1uxessstate averages K/R 0.94, ADR 99.7 and a rating of 1.29. Biggest strength: Damage per round (ADR) at 99.7, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.7, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 21.1 kills per match with 51% headshots. The strongest map is Nuke with a 71% win rate in 14 matches. In 48 of 76 matches the rating was 1.10 or higher (63%), in 17 it was below 0.90. In 58 matches with detailed stats: 29 4Ks and 6 aces. Best month by rating: October 2026 at 1.40. p1uxessstate loses the most ELO on Mirage (−53 ELO, win rate 43%). Things go best in match 1 of the day (±0 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate. Improved over the last three months: K/R +0.19, Rating +0.26, ADR +14.8, Win rate +13 pp, ELO +207. Unchanged in recent months: Headshots at 51%. Last 30 days: 35 matches, win rate 57%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.