p1ka67

Russia
On FACEIT since 2021 164 matches tracked 35 matches in 30 days
Last updated:

How does p1ka67 play?

Rating 0.96 K/R 0.68 ADR 75.4 from 164 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 164 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 21% very weak below 0.75 28%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. Higher headshot rate than the level 8 average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

Level 8

Compared with 1,299 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 51%+1 pp · Ø 50% better than 57%

Clutch

Average
Last one alive

41% of 1v1s won and so slightly above the average (38%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 67%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 65%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (47%).

Headshot rate 54%+7 pp · Ø 47% better than 84%
AWP share of kills 4%−7 pp · Ø 11% better than 24%
K/D 0.94−0.06 · Ø 1.00 better than 27%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.8%−0.4 pp · Ø 13.2% better than 42%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 45%
MVPs per match 2.1−0.2 · Ø 2.3 better than 35%
4Ks and aces 9x 4K, 1 ace in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 16%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 54%
Enemies flashed per round 0.31+0.04 · Ø 0.27 better than 64%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
ELO +207
= Stayed the same
K/R at 0.67, Rating at 0.94, ADR at 74.3, Headshots at 55%
▼ Got worse
Win rate −4 pp

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.67
JunJulAugSepOctNov

Best month: August 2026 with 0.71. Last 3 months: 0.67 (at the start 0.69). Slightly below the average (0.72).

Patterns

From the last 164 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −44 ELO
51 matches · 41% win rate
On Dust 2 −26 ELO
44 matches · 45% win rate
On Thursdays +31 ELO, win rate 30%

p1ka67 loses the most ELO on Mirage: −44 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.14 · Nuke
  2. Longest win streak: 6 wins in a row · Nuke
  3. Most kills in a match: 35 · Ancient

Maps in detail

from the last 164 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
41% better than 19%
0.66 better than 19%
73.2 better than 17%
0.92 better than 19%
47% of 217 duels better than 29%
36% of 36 situations better than 44%
Dust 244
45% better than 29%
0.64 better than 11%
71.2 better than 9%
0.90 better than 13%
46% of 149 duels better than 24%
37% of 27 situations better than 47%
Anubis22
73% better than 96%
0.71 better than 42%
76.7 better than 32%
1.04 better than 61%
52% of 114 duels better than 58%
60% of 20 situations better than 94%
Ancient21
43% better than 26%
0.78 better than 79%
85.4 better than 76%
1.07 better than 79%
57% of 88 duels better than 84%
25% of 16 situations better than 20%
Nuke12
58% -
0.71 -
80.2 -
0.99-
50% of 46 duels -
36% of 11 situations -
Inferno9
67% -
0.71 -
79.9 -
0.95-
38% of 37 duels -
43% of 7 situations -
Cache5
40% -
0.57 -
65.0 -
0.78-
50% of 20 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How p1ka67 plays

Across 164 matches p1ka67 averages K/R 0.68, ADR 75.4 and a rating of 0.96. Biggest strength: Headshot rate at 54%, better than 84% of level 8 players. Most room to improve: Utility hit rate at 29%, better than only 16% of level 8 players. Averages 15.0 kills per match with 54% headshots. The strongest map is Anubis with a 73% win rate in 22 matches. In 52 of 164 matches the rating was 1.10 or higher (32%), in 80 it was below 0.90. In 86 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: August 2026 at 1.04. p1ka67 loses the most ELO on Mirage (−44 ELO, win rate 41%). Things go best on Ancient (+56 ELO, win rate 43%). Match no. 3 of the day goes best: 61% win rate, −3 ELO. Improved over the last three months: ELO +207. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.67, Rating at 0.94, ADR at 74.3, Headshots at 55%. Last 30 days: 35 matches, win rate 51%, net ELO −37.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.