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p1k

Russia
On FACEIT since 2017 443 matches tracked 57 matches in 30 days
ELO ▼ 38
3,195
30-day peak: 3,280
Rank EU ▼ 1,304 places
#4,580
Russia #1,290 in Russia
30 days · prev. #3,276 · best #3,131
Last updated:

How does p1k play?

Rating 0.98 (from 436 matches) K/R 0.68 ADR 75.4 from 443 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 443 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (369 matches).

3,000-3,499 ELO

Compared with 7,763 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 47%−5 pp · Ø 52% better than 11%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 37%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 11%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so slightly below the average (1.05).

Headshot rate 58%+4 pp · Ø 54% better than 79%
AWP share of kills 6%−6 pp · Ø 12% better than 36%
K/D 0.99−0.06 · Ø 1.05 better than 20%
Pistol kills per match 2.9
Knife kills 20 in 443 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.5%).

2K rounds 11.9%−1.6 pp · Ø 13.5% better than 10%
3K rounds 3.3%−0.9 pp · Ø 4.2% better than 12%
MVPs per match 2.2−0.2 · Ø 2.4 better than 26%
4Ks and aces 48x 4K, 5 aces in 369 matches

Utility and deaths

Average
Nades, flashes and deaths

0.62 enemies flashed per round and so well above the average (0.31).

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 5.1+1.2 · Ø 3.9 better than 83%
Enemies flashed per round 0.62+0.31 · Ø 0.31 better than 98%
Deaths per round 69%−2 pp · Ø 71% better than 65%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 58%
▼ Got worse
K/R −0.10, Rating −0.14, ADR −7.2, Win rate −5 pp, ELO −174

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: July 2026 with 0.76. Last 3 months: 0.64 (at the start 0.74). Well below the average (0.75).

Patterns

From the last 443 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −33 ELO
65 matches · 42% win rate
On Fridays −99 ELO, win rate 37%

p1k loses the most ELO in match 3 of the day: −33 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Nuke
  2. Highest rating in a match: 2.04 · Ancient
  3. Most kills in a match: 39 · Ancient
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 443 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage189
47% better than 19%
0.69 better than 20%
75.7 better than 19%
0.99 better than 26%
49% of 713 duels better than 29%
35% of 135 situations better than 38%
Ancient106
53% better than 43%
0.66 better than 10%
74.7 better than 14%
0.95 better than 16%
43% of 372 duels better than 8%
42% of 66 situations better than 60%
Nuke68
53% better than 37%
0.73 better than 34%
78.0 better than 30%
1.04 better than 38%
52% of 227 duels better than 45%
38% of 37 situations better than 46%
Dust 249
53% better than 43%
0.63 better than 6%
71.2 better than 7%
0.92 better than 9%
45% of 185 duels better than 14%
42% of 19 situations better than 57%
Inferno18
61% better than 48%
0.63 better than 3%
70.8 better than 3%
0.93 better than 5%
49% of 57 duels better than 16%
43% of 7 situations better than 54%
Cache10
30% -
0.77 -
82.1 -
1.07-
58% of 33 duels -
22% of 9 situations -
Anubis3
67% -
0.92 -
92.1 -
1.25-
50% of 12 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How p1k plays

Across 443 matches p1k averages K/R 0.68 and ADR 75.4; the rating across the 436 rated matches is 0.98. Biggest strength: Utility damage per round at 5.1, better than 83% of level 10 · 3,000-3,499 ELO players. Most room to improve: Opening duels won at 47%, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 14.9 kills per match with 58% headshots. The strongest map is Inferno with a 61% win rate in 18 matches. In 149 of 443 matches the rating was 1.10 or higher (34%), in 182 it was below 0.90. In 369 matches with detailed stats: 48 4Ks and 5 aces. Best month by rating: July 2026 at 1.08. p1k loses the most ELO in match 3 of the day (−33 ELO, win rate 42%). Things go best in match 2 of the day (+332 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +332 ELO. Got weaker: K/R −0.10, Rating −0.14, ADR −7.2, Win rate −5 pp, ELO −174. Unchanged in recent months: Headshots at 58%. Last 30 days: 57 matches, win rate 53%, net ELO −64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.