p1RoO-_-
Name history of p1RoO-_-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does p1RoO-_- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (223 matches).
Compared with 1,577 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average52% headshots and so clearly above the average (48%).
Impact
Average2.1 MVPs per match and so clearly below the average (2.3).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 9 averageSep to Oct 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.74. Last 3 months: 0.70 (at the start 0.71). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.05. Last 3 months: 1.00 (at the start 1.02). Just below the average (1.02).
Damage per round (ADR)
Best month: August 2026 with 78.9. Last 3 months: 76.0 (at the start 77.1). Slightly below the average (80.3).
Share of headshot kills
Best month: October 2026 with 53%. Last 3 months: 53% (at the start 51%). Clearly above the average (48%).
Matches won (win rate)
Best month: September 2026 with 55%. Last 3 months unchanged at 49%. Slightly below the average (51%).
Best month: October 2026 with 2,147. Last 3 months: 2,048 (at the start 1,962).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 46%.
Patterns
From the last 269 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
p1RoO-_- loses the most ELO from match 5 of the day: −150 ELO, 42% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Ancient
- Reached level 10 · Ancient
- Longest win streak: 6 wins in a row · Ancient
- Most kills in a match: 41 · Cache
- Highest rating in a match: 2.01 · Ancient
Maps in detail
from the last 269 matchesCompared with players on the same level who have at least 15 matches on the map.
How p1RoO-_- plays
Across 269 matches p1RoO-_- averages K/R 0.71, ADR 76.5 and a rating of 1.01. Biggest strength: Utility damage per round at 5.3, better than 77% of level 9 players. Most room to improve: Utility hit rate at 29%, better than only 12% of level 9 players. Averages 15.3 kills per match with 52% headshots. The strongest map is Nuke with a 64% win rate in 55 matches. In 101 of 269 matches the rating was 1.10 or higher (38%), in 101 it was below 0.90. In 223 matches with detailed stats: 33 4Ks and 1 ace. Best month by rating: August 2026 at 1.05. p1RoO-_- loses the most ELO from match 5 of the day (−150 ELO, win rate 42%). Things go best in match 2 of the day (+117 ELO, win rate 55%). Match no. 3 of the day goes best: 64% win rate, −37 ELO. Improved over the last three months: Headshots +2 pp, ELO +86. Unchanged in recent months: K/R at 0.70, Rating at 1.00, ADR at 76.0, Win rate at 49%. Last 30 days: 91 matches, win rate 46%, net ELO −33.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.