onlyschak

Palestine
On FACEIT since 2017 28 matches tracked 23 matches in 30 days
ELO
2,048
Rank EU
#218,275
Palestine #569 in Palestine
Last updated:
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How does onlyschak play?

Rating 0.92 K/R 0.68 ADR 77.3 from 28 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 28 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 7% good 1.10 to 1.29 25% normal 0.90 to 1.09 21% weak 0.75 to 0.89 11% very weak below 0.75 32%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,003 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 46%−5 pp · Ø 51% better than 14%

Clutch

Average
Last one alive

58% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 29%−10 pp · Ø 39% better than 10%
Clutch 1v2 won 58%+37 pp · Ø 21% better than 99%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Weakness
Where do the kills come from?

38% headshots and so well below the average (49%).

Headshot rate 38%−11 pp · Ø 49% better than 5%
AWP share of kills 7%−4 pp · Ø 11% better than 40%
K/D 0.89−0.14 · Ø 1.03 better than 8%
Pistol kills per match 2.0
Knife kills 1 in 28 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 26%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 31%
MVPs per match 2.6+0.3 · Ø 2.3 better than 81%
4Ks and aces 5x 4K, 0 aces in 28 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 94%
Utility damage per round 5.9+1.6 · Ø 4.3 better than 87%
Enemies flashed per round 0.37+0.08 · Ø 0.29 better than 74%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether onlyschak is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 28 matches, all from the last 3 months.

Kills per round (K/R)

0.62
SepOctNov

Best month: September 2026 with 0.82.

Patterns

Soon this shows where onlyschak loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Anubis with 6 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Inferno
  2. Most kills in a match: 34 · Inferno
  3. Highest rating in a match: 1.80 · Cache

Maps in detail

from the last 28 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis6
50% -
0.69 -
78.2 -
0.96-
43% of 28 duels -
25% of 4 situations -
Ancient5
60% -
0.61 -
69.1 -
0.88-
58% of 24 duels -
50% of 2 situations -
Inferno5
60% -
0.62 -
73.1 -
0.84-
47% of 51 duels -
20% of 5 situations -
Cache4
75% -
0.90 -
89.5 -
1.22-
53% of 15 duels -
50% of 2 situations -
Dust 24
75% -
0.62 -
71.8 -
0.76-
38% of 29 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How onlyschak plays

Across 28 matches onlyschak averages K/R 0.68, ADR 77.3 and a rating of 0.92. Biggest strength: Utility hit rate at 44%, better than 94% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 38%, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 15.3 kills per match with 38% headshots. In 10 of 28 matches the rating was 1.10 or higher (36%), in 12 it was below 0.90. In 28 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: September 2026 at 1.10. Last 30 days: 23 matches, win rate 65%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.