onlylose999-
Name history of onlylose999-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does onlylose999- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (307 matches).
Compared with 12,220 players in this group, each player over up to their last 100 matches.
Opening
Average63% of opening duels won and so well above the average (52%).
Clutch
Strength3.3 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.44 K/D and so well above the average (1.05).
Impact
StrengthExactly 2 kills in 16.8% of rounds and so well above the average (13.6%).
Utility and deaths
AverageDied in 61% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Nov 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 1.01. Last 3 months: 0.89 (at the start 0.90). Well above the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.50. Last 3 months: 1.31 (at the start 1.36). Well above the average (1.05).
Damage per round (ADR)
Best month: September 2026 with 95.9. Last 3 months: 88.3 (at the start 85.8). Clearly above the average (81.2).
Share of headshot kills
Best month: November 2026 with 43%. Last 3 months unchanged at 39%. Well below the average (51%).
Matches won (win rate)
Best month: September 2026 with 61%. Last 3 months: 53% (at the start 52%). Slightly above the average (51%).
Best month: August 2026 with 3,006. Last 3 months: 2,825 (at the start 2,942).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: November 2026 with 53%.
Patterns
From the last 355 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
onlylose999- loses the most ELO on Ancient: −114 ELO, 51% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Cache
- Highest rating in a match: 3.21 · Inferno
- Longest win streak: 7 wins in a row · Anubis
- Most kills in a match: 39 · Ancient
Maps in detail
from the last 355 matchesCompared with players on the same level who have at least 15 matches on the map.
How onlylose999- plays
Across 355 matches onlylose999- averages K/R 0.88 and ADR 86.5; the rating across the 347 rated matches is 1.29. Biggest strength: K/D at 1.44, better than 99% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 38%, better than only 2% of level 10 · 2,750-2,999 ELO players. Averages 19.3 kills per match with 38% headshots. The strongest map is Dust 2 with a 60% win rate in 15 matches. In 232 of 347 matches the rating was 1.10 or higher (67%), in 50 it was below 0.90. In 307 matches with detailed stats: 71 4Ks and 9 aces. Best month by rating: September 2026 at 1.50. onlylose999- loses the most ELO on Ancient (−114 ELO, win rate 51%). Things go best on Anubis (+164 ELO, win rate 47%). Match no. 2 of the day goes best: 59% win rate, −146 ELO. Got weaker: Rating −0.05, ELO −117. Unchanged in recent months: K/R at 0.89, ADR at 88.3, Headshots at 39%, Win rate at 53%. Last 30 days: 144 matches, win rate 50%, net ELO +51.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.