ompeQ_Q
Name history of ompeQ_Q
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (382 matches).
Compared with 2,496 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (51%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.87 K/D and so clearly below the average (1.03).
Impact
WeaknessExactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.69. Last 3 months: 0.65 (at the start 0.67). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 0.94. Last 3 months: 0.89 (at the start 0.91). Well below the average (1.03).
Damage per round (ADR)
Best month: November 2026 with 74.4. Last 3 months: 71.9 (at the start 72.9). Clearly below the average (80.8).
Share of headshot kills
Best month: August 2026 with 59%. Last 3 months: 56% (at the start 58%). Clearly above the average (51%).
Matches won (win rate)
Best month: August 2026 with 50%. Last 3 months unchanged at 49%. Slightly below the average (51%).
Best month: October 2026 with 2,942. Last 3 months: 2,468 (at the start 2,485).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: November 2026 with 42%.
Patterns
From the last 445 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ompeQ_Q loses the most ELO in match 3 of the day: −60 ELO, 42% win rate
Records and milestones
from recorded matches- Most kills in a match: 39 · Mirage
- Highest rating in a match: 1.97 · Mirage
- Recorded match no. 250 · Anubis
- Longest win streak: 6 wins in a row · Nuke
Maps in detail
from the last 445 matchesCompared with players on the same level who have at least 15 matches on the map.
How ompeQ_Q plays
Across 445 matches ompeQ_Q averages K/R 0.65, ADR 72.2 and a rating of 0.90. Biggest strength: Headshot rate at 57%, better than 86% of level 10 · 2,250-2,499 ELO players. Most room to improve: K/D at 0.87, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 14.3 kills per match with 57% headshots. The strongest map is Anubis with a 55% win rate in 67 matches. In 111 of 445 matches the rating was 1.10 or higher (25%), in 243 it was below 0.90. In 382 matches with detailed stats: 39 4Ks and 8 aces. Best month by rating: August 2026 at 0.94. ompeQ_Q loses the most ELO in match 3 of the day (−60 ELO, win rate 42%). Things go best on Mirage (+316 ELO, win rate 49%). Match no. 2 of the day goes best: 55% win rate, +273 ELO. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.65, Rating at 0.89, ADR at 71.9, Win rate at 49%, ELO at 2,468. Last 30 days: 144 matches, win rate 44%, net ELO +52.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.