olav-
Name history of olav-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does olav- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (306 matches).
Compared with 2,699 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so well below the average (52%).
Clutch
Average1.0 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.97 K/D and so slightly below the average (1.04).
Impact
Average2.2 MVPs per match and so clearly below the average (2.4).
Utility and deaths
AverageDied in 76% of rounds and so well above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Oct 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.77. Last 3 months: 0.75 (at the start 0.66). Right on the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.03.
Damage per round (ADR)
Best month: September 2026 with 83.1. Last 3 months: 81.9 (at the start 75.0). Just above the average (81.2).
Share of headshot kills
Best month: September 2026 with 54%. Last 3 months: 53% (at the start 52%). Just above the average (52%).
Matches won (win rate)
Best month: September 2026 with 51%. Last 3 months: 50% (at the start 45%). Just below the average (51%).
Best month: October 2026 with 2,583. Last 3 months: 2,477 (at the start 2,536).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 265 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
olav- loses the most ELO in match 2 of the day: −90 ELO, 37% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Ancient
- Most kills in a match: 37 · Dust 2
- Highest rating in a match: 2.02 · Dust 2
Maps in detail
from the last 265 matchesCompared with players on the same level who have at least 15 matches on the map.
How olav- plays
Across 348 matches olav- averages K/R 0.73 and ADR 80.3; the rating across the 265 rated matches is 1.03. Most room to improve: Deaths per round at 76%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 15.8 kills per match with 53% headshots. The strongest map is Anubis with a 66% win rate in 32 matches. In 104 of 265 matches the rating was 1.10 or higher (39%), in 99 it was below 0.90. In 306 matches with detailed stats: 61 4Ks and 7 aces. Best month by rating: September 2026 at 1.03. olav- loses the most ELO in match 2 of the day (−90 ELO, win rate 37%). Things go best on Dust 2 (+131 ELO, win rate 54%). Match no. 4 of the day goes best: 62% win rate, +55 ELO. Improved over the last three months: K/R +0.09, ADR +6.9, Win rate +5 pp. Got weaker: ELO −59. Unchanged in recent months: Headshots at 53%. Last 30 days: 10 matches, win rate 50%, net ELO +27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.