o1EufGyesy

Russia
On FACEIT since 2024 160 matches tracked
Last updated:

How does o1EufGyesy play?

Rating 1.11 K/R 0.79 ADR 86.6 from 160 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 160 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 28% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 16% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).

2,250-2,499 ELO

Compared with 2,316 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 75%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 35%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.03).

Headshot rate 49%−1 pp · Ø 50% better than 44%
AWP share of kills 5%−7 pp · Ø 12% better than 30%
K/D 1.12+0.09 · Ø 1.03 better than 75%
Pistol kills per match 2.9
Knife kills 1 in 160 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.7%+1.2 pp · Ø 13.5% better than 76%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 78%
MVPs per match 2.7+0.4 · Ø 2.3 better than 83%
4Ks and aces 23x 4K, 4 aces in 102 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.29).

Utility hit rate 37%+2 pp · Ø 35% better than 68%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 73%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 26%
Deaths per round 71%−1 pp · Ø 72% better than 53%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 50%, ELO at 2,433
▼ Got worse
K/R −0.10, Rating −0.15, ADR −7.1, Win rate −3 pp

Sep 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.70
JunJulAugSepOctNov

Best month: July 2026 with 0.80. Last 3 months: 0.70 (at the start 0.80). Slightly below the average (0.74).

Patterns

From the last 160 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −45 ELO
41 matches · 46% win rate
In match 1 of the day ±0 ELO
36 matches · 31% win rate
On Mondays −24 ELO, win rate 33%

o1EufGyesy loses the most ELO on Mirage: −45 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Highest rating in a match: 2.18 · Ancient
  3. Most kills in a match: 44 · Ancient
  4. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 160 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
46% better than 27%
0.79 better than 71%
88.3 better than 81%
1.09 better than 67%
53% of 242 duels better than 59%
36% of 22 situations better than 43%
Anubis39
56% better than 66%
0.79 better than 73%
88.7 better than 85%
1.15 better than 83%
55% of 180 duels better than 70%
47% of 19 situations better than 74%
Ancient31
61% better than 79%
0.84 better than 88%
89.5 better than 84%
1.21 better than 92%
51% of 174 duels better than 47%
37% of 19 situations better than 44%
Dust 226
50% better than 42%
0.77 better than 61%
82.6 better than 57%
1.08 better than 62%
45% of 136 duels better than 18%
50% of 14 situations better than 80%
Cache12
50% -
0.69 -
79.8 -
0.95-
49% of 55 duels -
50% of 4 situations -
Nuke8
38% -
0.73 -
78.2 -
0.97-
51% of 39 duels -
13% of 8 situations -
Inferno3
67% -
0.85 -
90.0 -
1.15-
50% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How o1EufGyesy plays

Across 160 matches o1EufGyesy averages K/R 0.79, ADR 86.6 and a rating of 1.11. Biggest strength: Damage per round (ADR) at 86.6, better than 79% of level 10 · 2,250-2,499 ELO players. Averages 18.0 kills per match with 49% headshots. The strongest map is Ancient with a 61% win rate in 31 matches. In 81 of 160 matches the rating was 1.10 or higher (51%), in 50 it was below 0.90. In 102 matches with detailed stats: 23 4Ks and 4 aces. Best month by rating: August 2026 at 1.14. o1EufGyesy loses the most ELO on Mirage (−45 ELO, win rate 46%). Things go best on Dust 2 (+54 ELO, win rate 50%). Match no. 4 of the day goes best: 67% win rate, +54 ELO. Got weaker: K/R −0.10, Rating −0.15, ADR −7.1, Win rate −3 pp. Unchanged in recent months: Headshots at 50%, ELO at 2,433.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.