nxtiv

Germany
158 matches tracked 12 matches in 30 days
Last updated:

How does nxtiv play?

Rating 0.99 (from 17 matches) K/R 0.73 ADR 78.6 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with at least a normal rating (0.90 and up). 47%
Rating spread from 17 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 18% good 1.10 to 1.29 6% normal 0.90 to 1.09 18% weak 0.75 to 0.89 29% very weak below 0.75 24%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0.0 pp level
Opening duels won 50%−1 pp better than 37%

Clutch

Average
Last one alive
Clutch 1v1 won 34%−5 pp better than 24%
Clutch 1v2 won 23%+2 pp better than 61%
Clutch kills per match 1.4−0.2 better than 26%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%−3 pp better than 34%
AWP share of kills 9%−2 pp better than 52%
K/D 1.01−0.02 better than 38%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds
Rounds with 2K 13.2%−0.1 pp better than 43%
Rounds with 3K 3.9%−0.2 pp better than 40%
MVPs per match 2.2−0.1 better than 35%
4Ks and aces 18x 4K, 0 aces in 82 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 38%+3 pp better than 74%
Utility damage per round 4.0−0.1 better than 49%
Enemies flashed per round 0.38+0.08 better than 73%
Rounds with a death 72%0.0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +4 pp, ELO +108
= Stayed the same
K/R at 0.74, ADR at 78.9
▼ Got worse
Headshots −5 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.80
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months: 0.74 (at the start 0.73).

Patterns

From the last 158 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −20 ELO
41 matches · 44% wins
On Dust 2 −12 ELO
44 matches · 52% wins
In match 2 of the day +15 ELO
41 matches · 46% wins

nxtiv loses the most ELO on Mirage: −20 ELO, 44% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.85 · Anubis
  2. Most kills in a match: 37 · Dust 2
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 244
52% better than 47%
0.75 better than 55%
78.0 better than 36%
1.15–
52% of 108 duels better than 54%
46% of 13 situations better than 72%
Mirage41
44% better than 21%
0.68 better than 20%
74.4 better than 19%
0.74–
54% of 137 duels better than 64%
17% of 18 situations better than 6%
Ancient25
52% better than 48%
0.70 better than 28%
78.9 better than 36%
0.89–
42% of 93 duels better than 8%
30% of 10 situations better than 30%
Anubis23
65% better than 86%
0.77 better than 60%
82.6 better than 56%
1.85–
52% of 96 duels level
57% of 7 situations better than 89%
Inferno13
31% –
0.69 –
76.8 –
-
41% of 29 duels –
33% of 3 situations –
Cache8
88% –
0.85 –
89.3 –
1.23–
45% of 44 duels –
75% of 4 situations –

Compared with players on the same level who have at least 15 matches on the map.

How nxtiv plays

Across 158 matches nxtiv averages K/R 0.73 and ADR 78.6; the rating across the 17 rated matches is 0.99. Most room to improve: Clutch 1v1 won at 34%. That is better than only 24% of players on level 10. On average 16.4 kills per match, 48% of them headshots. The strongest map is Anubis with a 65% win rate in 23 matches. In 5 of 17 matches the rating was 1.10 or higher (29%), in 9 it was below 0.90. In 82 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: October 2026 at 1.15. nxtiv loses the most ELO on Mirage (−20 ELO, win rate 44%). Things go best on Ancient (+54 ELO, win rate 52%). Improved over the last three months: Win rate +4 pp, ELO +108. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.74, ADR at 78.9. Last 30 days: 12 matches, win rate 50%, ELO balance −31.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.