nibito

Armenia
On FACEIT since 2016 645 matches tracked 249 matches in 30 days
ELO ▼ 128
3,708
30-day peak: 3,836
Rank EU ▲ 294 places
#584
Armenia #2 in Armenia
30 days · prev. #878 · best #217
Last updated:

How does nibito play?

Rating 1.22 K/R 0.86 ADR 90.2 from 645 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 212 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 33% good 1.10 to 1.29 21% normal 0.90 to 1.09 17% weak 0.75 to 0.89 10% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,500+ ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. More first kills per match than the level 10 · 3,500+ ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (577 matches).

3,500+ ELO

Compared with 1,409 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so clearly above the average (54%).

Rounds with first kill 14%+2 pp · Ø 12% better than 79%
Opening duels won 59%+5 pp · Ø 54% better than 82%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 44%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 36%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 79%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (54%).

Headshot rate 42%−12 pp · Ø 54% better than 8%
AWP share of kills 33%+21 pp · Ø 12% better than 90%
K/D 1.25+0.14 · Ø 1.11 better than 79%
Pistol kills per match 3.1 from the last 212
Zeus kills5 in 212 matches
Knife kills 16 in 212 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.6%).

2K rounds 16.1%+2.0 pp · Ø 14.1% better than 84%
3K rounds 5.8%+1.2 pp · Ø 4.6% better than 84%
MVPs per match 2.8+0.3 · Ø 2.5 better than 69%
4Ks and aces 174x 4K, 13 aces in 577 matches

Utility and deaths

Average
Nades, flashes and deaths

0.31 enemies flashed per round and so clearly below the average (0.34).

Utility hit rate 32%−1 pp · Ø 33% better than 38%
Utility damage per round 3.7−0.1 · Ø 3.8 better than 42%
Enemies flashed per round 0.31−0.03 · Ø 0.34 better than 38%
Deaths per round 69%−1 pp · Ø 70% better than 51%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +2 pp, ELO +413
= Stayed the same
K/R at 0.86, Rating at 1.22, ADR at 90.3, Win rate at 52%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.83
JunJulAugSepOctNov

Best month: August 2026 with 0.89. Last 3 months unchanged at 0.86. Clearly above the average (0.78).

Patterns

From the last 212 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −91 ELO
30 matches · 47% win rate
On Dust 2 −45 ELO
44 matches · 41% win rate
Between 0:00 and 6:00 −219 ELO, win rate 29%
On Saturdays −154 ELO, win rate 36%

nibito loses the most ELO on Ancient: −91 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 52 · Mirage
  2. Longest win streak: 11 wins in a row · Dust 2
  3. Highest rating in a match: 2.28 · Mirage

Maps in detail

from the last 212 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage85
61% better than 68%
0.93 better than 93%
96.8 better than 92%
1.32 better than 93%
62% of 441 duels better than 87%
38% of 52 situations better than 45%
Dust 244
41% better than 6%
0.85 better than 73%
89.4 better than 68%
1.19 better than 67%
55% of 239 duels right on the average
48% of 23 situations better than 68%
Ancient30
47% better than 15%
0.77 better than 39%
81.4 better than 29%
1.12 right on the average
52% of 132 duels better than 35%
45% of 22 situations better than 66%
Anubis22
41% better than 9%
0.77 better than 41%
82.5 better than 36%
1.08 better than 37%
46% of 113 duels better than 11%
41% of 17 situations better than 57%
Nuke20
45% better than 11%
0.79 better than 43%
83.8 better than 40%
1.10 better than 38%
62% of 82 duels better than 84%
56% of 9 situations better than 83%
Inferno11
36% -
0.73 -
80.8 -
0.98-
56% of 54 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nibito plays

Across 645 matches nibito averages K/R 0.86, ADR 90.2 and a rating of 1.22. Biggest strength: 3K rounds at 5.8%, better than 84% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 42%, better than only 8% of level 10 · 3,500+ ELO players. Averages 18.7 kills per match with 42% headshots. The strongest map is Mirage with a 61% win rate in 85 matches. In 128 of 212 matches the rating was 1.10 or higher (60%), in 47 it was below 0.90. In 577 matches with detailed stats: 174 4Ks and 13 aces. Best month by rating: August 2026 at 1.25. nibito loses the most ELO on Ancient (−91 ELO, win rate 47%). Things go best on Mirage (+349 ELO, win rate 61%). Match no. 3 of the day goes best: 57% win rate, +81 ELO. Improved over the last three months: Headshots +2 pp, ELO +413. Unchanged in recent months: K/R at 0.86, Rating at 1.22, ADR at 90.3, Win rate at 52%. Last 30 days: 249 matches, win rate 52%, net ELO +216.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.