nibito

Armenia
On FACEIT since 2016 635 matches tracked 246 matches in 30 days
ELO ▼ 157
3,679
30-day peak: 3,836
Rank EU ▲ 238 places
#640
Armenia #3 in Armenia
30 days · prev. #878 · best #217
Last updated:

How does nibito play?

Rating 1.22 K/R 0.86 ADR 90.3 from 635 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 202 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 34% good 1.10 to 1.29 22% normal 0.90 to 1.09 17% weak 0.75 to 0.89 10% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,500+ ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. More first kills per match than the level 10 · 3,500+ ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (567 matches).

3,500+ ELO

Compared with 1,403 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so clearly above the average (54%).

Rounds with first kill 14%+2 pp · Ø 12% better than 79%
Opening duels won 59%+5 pp · Ø 54% better than 82%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%−3 pp · Ø 42% better than 44%
Clutch 1v2 won 21%−2 pp · Ø 23% better than 36%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 70%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (54%).

Headshot rate 42%−12 pp · Ø 54% better than 8%
AWP share of kills 33%+20 pp · Ø 13% better than 90%
K/D 1.25+0.14 · Ø 1.11 better than 78%
Pistol kills per match 3.1 from the last 202
Zeus kills5 in 202 matches
Knife kills 16 in 202 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.5%).

2K rounds 16.2%+2.0 pp · Ø 14.2% better than 84%
3K rounds 5.8%+1.3 pp · Ø 4.5% better than 84%
MVPs per match 2.8+0.3 · Ø 2.5 better than 69%
4Ks and aces 172x 4K, 13 aces in 567 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so slightly below the average (34%).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 3.7−0.2 · Ø 3.9 better than 41%
Enemies flashed per round 0.31−0.02 · Ø 0.33 better than 39%
Deaths per round 69%−1 pp · Ø 70% better than 51%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +2 pp, ELO +384
= Stayed the same
K/R at 0.86, Rating at 1.22, ADR at 90.4, Win rate at 52%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.84
JunJulAugSepOctNov

Best month: August 2026 with 0.89. Last 3 months unchanged at 0.86. Clearly above the average (0.78).

Patterns

From the last 202 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −104 ELO
39 matches · 38% win rate
In match 2 of the day −67 ELO
21 matches · 38% win rate
Between 0:00 and 6:00 −249 ELO, win rate 28%
On Saturdays −154 ELO, win rate 38%

nibito loses the most ELO on Dust 2: −104 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 52 · Mirage
  2. Longest win streak: 11 wins in a row · Dust 2
  3. Highest rating in a match: 2.28 · Mirage

Maps in detail

from the last 202 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
63% better than 74%
0.94 better than 94%
97.7 better than 93%
1.34 better than 94%
62% of 436 duels better than 87%
39% of 51 situations better than 48%
Dust 239
38% better than 4%
0.85 better than 73%
88.8 better than 66%
1.18 better than 64%
57% of 214 duels better than 62%
44% of 18 situations better than 58%
Ancient29
48% better than 18%
0.78 better than 45%
81.5 better than 32%
1.13 better than 56%
52% of 131 duels better than 36%
48% of 21 situations better than 71%
Anubis21
38% better than 5%
0.77 better than 41%
83.2 better than 38%
1.07 better than 34%
46% of 112 duels better than 11%
38% of 16 situations right on the average
Nuke20
45% better than 16%
0.79 better than 65%
83.8 better than 62%
1.10 better than 63%
62% of 82 duels better than 89%
56% of 9 situations better than 85%
Inferno10
30% -
0.70 -
79.6 -
0.94-
55% of 51 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nibito plays

Across 635 matches nibito averages K/R 0.86, ADR 90.3 and a rating of 1.22. Biggest strength: 3K rounds at 5.8%, better than 84% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 42%, better than only 8% of level 10 · 3,500+ ELO players. Averages 18.8 kills per match with 42% headshots. The strongest map is Mirage with a 63% win rate in 83 matches. In 124 of 202 matches the rating was 1.10 or higher (61%), in 43 it was below 0.90. In 567 matches with detailed stats: 172 4Ks and 13 aces. Best month by rating: August 2026 at 1.25. nibito loses the most ELO on Dust 2 (−104 ELO, win rate 38%). Things go best on Mirage (+409 ELO, win rate 63%). Match no. 1 of the day goes best: 55% win rate, +57 ELO. Improved over the last three months: Headshots +2 pp, ELO +384. Unchanged in recent months: K/R at 0.86, Rating at 1.22, ADR at 90.4, Win rate at 52%. Last 30 days: 246 matches, win rate 52%, net ELO +220.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.