nuliies

WS
58 matches tracked
Last updated:

How does nuliies play?

Rating 1.11 K/R 0.80 ADR 88.2 from 58 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 58 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 21% normal 0.90 to 1.09 17% weak 0.75 to 0.89 19% very weak below 0.75 16%
Player type
Deals serious damage
More damage per round than the level 5 average.
Damage
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

Level 5

Compared with 724 players in this group, each player over up to their last 100 matches.

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so clearly above the average (0.98).

Headshot rate 41%−3 pp · Ø 44% better than 34%
K/D 1.10+0.12 · Ø 0.98 better than 92%
Pistol kills per match 2.7

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.2).

MVPs per match 2.8+0.6 · Ø 2.2 better than 98%

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly below the average (73%). Lower is better.

Deaths per round 72%−1 pp · Ø 73% better than 69%

Patterns

From the last 58 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Highest rating in a match: 2.23 · Anubis
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 58 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis16
75% better than 98%
0.85 better than 97%
92.3 better than 98%
1.16 better than 96%
59% of 112 duels better than 95%
40% of 10 situations better than 61%
Ancient15
53% better than 62%
0.86 better than 98%
92.6 better than 98%
1.20 better than 99%
65% of 77 duels better than 99%
25% of 12 situations better than 23%
Mirage14
57% -
0.78 -
90.1 -
1.11-
53% of 90 duels -
56% of 9 situations -
Dust 28
25% -
0.64 -
78.6 -
0.93-
42% of 43 duels -
0% of 6 situations -
Nuke3
33% -
0.51 -
56.5 -
0.83-
46% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How nuliies plays

Across 58 matches nuliies averages K/R 0.80, ADR 88.2 and a rating of 1.11. Biggest strength: Damage per round (ADR) at 88.2, better than 96% of level 5 players. Averages 17.7 kills per match with 41% headshots. The strongest map is Anubis with a 75% win rate in 16 matches. In 28 of 58 matches the rating was 1.10 or higher (48%), in 20 it was below 0.90.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.