nuevecito

DO
117 matches tracked
ELO ▲ 176
1,999
30-day peak: 1,999
Rank NA ▲ 7,054 places
#2,261
30 days · before #9,315 · best #2,261
Last updated:

How does nuevecito play?

Rating 0.86 (from 8 matches) K/R 0.69 ADR 75.6 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.86
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 38%
Rating from 8 of 117 matches
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (46 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 8%−2 pp better than 17%
Opening duels won 40%−10 pp better than 1%

Clutch

Average
Last one alive
Clutch 1v1 won 35%−4 pp better than 35%
Clutch 1v2 won 19%−2 pp better than 35%
Clutch kills per match 1.2−0.4 better than 13%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 45%−3 pp better than 30%
AWP share of kills 1%−10 pp better than 6%
K/D 0.96−0.04 better than 28%
Pistol kills per match 2.3
Knife kills 2 in 117 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.3%−0.8 pp better than 24%
Rounds with 3K 3.8%−0.1 pp better than 42%
MVPs per match 2.0−0.3 better than 19%
4Ks and aces 5x 4K, 1 ace in 46 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−2 pp better than 35%
Utility damage per round 3.2−1.1 better than 25%
Enemies flashed per round 0.35+0.07 better than 72%
Rounds with a death 72%0 pp level

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Headshots +8 pp
= Stayed the same
K/R at 0.69, ADR at 75.8, Win rate at 52%, ELO at 1,943
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: August 2026 with 0.70. Last 3 months: 0.69 (at the start 0.68).

Patterns

From the last 117 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day +84 ELO
24 matches · 46% wins
Between 6:00 and 12:00 +25 ELO, win rate 46%

nuevecito loses the most ELO in match 1 of the day: +84 ELO, 46% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.47 · Anubis
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 28 · Dust 2

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
59% better than 79%
0.70 better than 33%
77.9 better than 38%
0.85-
49% of 142 duels better than 42%
44% of 32 situations better than 69%
Dust 229
55% better than 64%
0.72 better than 43%
77.2 better than 32%
0.83-
47% of 101 duels better than 31%
17% of 12 situations better than 6%
Inferno14
50% -
0.62 -
69.6 -
-
32% of 57 duels -
40% of 5 situations -
Ancient12
42% -
0.65 -
72.5 -
0.78-
53% of 47 duels -
33% of 9 situations -
Anubis12
33% -
0.72 -
77.5 -
1.47-
41% of 61 duels -
25% of 8 situations -
Cache8
50% -
0.63 -
68.9 -
0.68-
40% of 30 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nuevecito plays

Across 117 matches nuevecito averages K/R 0.69 and ADR 75.6; the rating across the 8 rated matches is 0.86. Most room to improve: Opening duels won at 40%. That is better than only 1% of players on level 9. On average 14.9 kills per match, 45% of them headshots. The strongest map is Mirage with a 59% win rate in 39 matches. In 46 matches with detailed stats: 5 4Ks and 1 aces. Best month by rating: August 2026 at 1.00. nuevecito loses the most ELO in match 1 of the day (+84 ELO, win rate 46%). Things go best on Dust 2 (+92 ELO, win rate 55%). Improved over the last three months: Headshots +8 pp. Unchanged in recent months: K/R at 0.69, ADR at 75.8, Win rate at 52%, ELO at 1,943. Last 30 days: 6 matches, win rate 50%, ELO balance +26.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.