ntmeister

Hungary
On FACEIT since 2017 125 matches tracked 33 matches in 30 days
Last updated:

How does ntmeister play?

Rating 0.97 K/R 0.68 ADR 79.8 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 125 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 24%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 5 average. Rarely on the AWP.
ClutcherRifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).

Level 5

Compared with 700 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 25%
Opening duels won 50%+1 pp · Ø 49% better than 59%

Clutch

Strength
Last one alive

52% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 52%+13 pp · Ø 39% better than 97%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 78%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so slightly above the average (44%).

Headshot rate 46%+2 pp · Ø 44% better than 64%
AWP share of kills 3%−8 pp · Ø 11% better than 20%
K/D 0.98+0.01 · Ø 0.97 better than 63%
Pistol kills per match 2.1

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.3% of rounds and so clearly below the average (12.7%).

2K rounds 11.3%−1.4 pp · Ø 12.7% better than 19%
3K rounds 3.5%−0.2 pp · Ø 3.7% better than 45%
MVPs per match 2.0−0.1 · Ø 2.1 better than 40%
4Ks and aces 8x 4K, 1 ace in 64 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.3 utility damage per round and so well above the average (4.1).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 8.3+4.2 · Ø 4.1 better than 99%
Enemies flashed per round 0.42+0.17 · Ø 0.25 better than 89%
Deaths per round 70%−3 pp · Ø 73% better than 87%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Win rate +7 pp
= Stayed the same
K/R at 0.68, Rating at 0.98, Headshots at 46%, ELO at 1,053
▼ Got worse
ADR −4.1

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: August 2026 with 0.71. Last 3 months: 0.68 (at the start 0.69). Just below the average (0.70).

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −105 ELO
34 matches · 59% win rate
On Anubis −62 ELO
41 matches · 49% win rate
On Saturdays −90 ELO, win rate 35%

ntmeister loses the most ELO on Inferno: −105 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Inferno
  2. Longest win streak: 7 wins in a row · Inferno
  3. Highest rating in a match: 1.80 · Inferno

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis41
49% better than 46%
0.70 better than 46%
82.1 better than 70%
0.98 right on the average
52% of 148 duels better than 66%
45% of 31 situations better than 73%
Inferno34
59% better than 72%
0.70 better than 56%
81.0 better than 72%
1.01 better than 68%
55% of 117 duels better than 81%
62% of 26 situations better than 95%
Ancient21
24% better than 1%
0.59 better than 5%
75.0 better than 31%
0.81 better than 5%
40% of 88 duels better than 8%
60% of 10 situations better than 93%
Dust 213
62% -
0.72 -
77.2 -
1.09-
57% of 42 duels -
44% of 9 situations -
Nuke8
75% -
0.72 -
85.5 -
1.05-
53% of 32 duels -
78% of 9 situations -
Cache4
0% -
0.72 -
85.6 -
0.99-
38% of 21 duels -
0% of 3 situations -
Mirage3
67% -
0.49 -
62.5 -
0.69-
40% of 10 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How ntmeister plays

Across 125 matches ntmeister averages K/R 0.68, ADR 79.8 and a rating of 0.97. Biggest strength: Utility damage per round at 8.3, better than 99% of level 5 players. Most room to improve: Rounds with first kill at 8%, better than only 25% of level 5 players. Averages 14.7 kills per match with 46% headshots. The strongest map is Dust 2 with a 62% win rate in 13 matches. In 41 of 125 matches the rating was 1.10 or higher (33%), in 53 it was below 0.90. In 64 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: August 2026 at 1.03. ntmeister loses the most ELO on Inferno (−105 ELO, win rate 59%). Improved over the last three months: Win rate +7 pp. Got weaker: ADR −4.1. Unchanged in recent months: K/R at 0.68, Rating at 0.98, Headshots at 46%, ELO at 1,053. Last 30 days: 33 matches, win rate 52%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.