noxveil666

Ukraine
On FACEIT since 2021 405 matches tracked 166 matches in 30 days
ELO ▲ 214
2,609
30-day peak: 2,785
Rank EU
#37,497
Ukraine #1,618 in Ukraine
Last updated:

How does noxveil666 play?

Rating 1.08 (from 368 matches) K/R 0.77 ADR 83.8 from 405 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 368 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 21%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (323 matches).

2,500-2,749 ELO

Compared with 2,594 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 51%−1 pp · Ø 52% better than 43%

Clutch

Average
Last one alive

1.7 clutch kills per match and so right on the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so just above the average (1.05).

Headshot rate 50%−1 pp · Ø 51% better than 44%
AWP share of kills 22%+10 pp · Ø 12% better than 88%
K/D 1.09+0.04 · Ø 1.05 better than 62%
Pistol kills per match 3.3

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so slightly above the average (13.6%).

2K rounds 14.4%+0.8 pp · Ø 13.6% better than 69%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 67%
MVPs per match 2.5+0.1 · Ø 2.4 better than 65%
4Ks and aces 56x 4K, 4 aces in 323 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.31).

Utility hit rate 40%+5 pp · Ø 35% better than 84%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 45%
Enemies flashed per round 0.17−0.14 · Ø 0.31 better than 15%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +218
= Stayed the same
K/R at 0.77, Rating at 1.08, ADR at 83.8, Headshots at 50%
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: June 2026 with 0.80. Last 3 months: 0.77 (at the start 0.78). Just above the average (0.75).

Patterns

From the last 405 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −149 ELO
26 matches · 46% win rate
On Ancient −49 ELO
62 matches · 52% win rate
Between 12:00 and 18:00 +9 ELO, win rate 40%
On Sundays −51 ELO, win rate 39%

noxveil666 loses the most ELO on Nuke: −149 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Cache
  2. Highest rating in a match: 2.44 · Ancient
  3. Most kills in a match: 36 · Cache
  4. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 405 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage127
54% better than 58%
0.80 better than 73%
85.2 better than 69%
1.12 better than 74%
56% of 569 duels better than 74%
38% of 64 situations right on the average
Anubis85
52% better than 44%
0.79 better than 69%
85.8 better than 71%
1.11 better than 68%
52% of 361 duels right on the average
36% of 42 situations better than 43%
Dust 267
48% better than 33%
0.72 better than 37%
80.0 better than 43%
1.01 better than 37%
45% of 286 duels better than 18%
32% of 31 situations better than 31%
Ancient62
52% better than 45%
0.78 better than 61%
83.4 better than 56%
1.08 better than 60%
46% of 183 duels better than 19%
39% of 33 situations better than 54%
Nuke26
46% better than 22%
0.77 better than 60%
82.9 better than 61%
1.04 right on the average
50% of 129 duels better than 36%
29% of 14 situations better than 29%
Cache25
56% -
0.79 -
86.5 -
1.07-
50% of 143 duels -
38% of 8 situations -
Inferno9
56% -
0.68 -
77.5 -
0.93-
45% of 38 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How noxveil666 plays

Across 405 matches noxveil666 averages K/R 0.77 and ADR 83.8; the rating across the 368 rated matches is 1.08. Biggest strength: Utility hit rate at 40%, better than 84% of level 10 · 2,500-2,749 ELO players. Averages 16.8 kills per match with 50% headshots. The strongest map is Cache with a 56% win rate in 25 matches. In 162 of 368 matches the rating was 1.10 or higher (44%), in 127 it was below 0.90. In 323 matches with detailed stats: 56 4Ks and 4 aces. Best month by rating: June 2026 at 1.12. noxveil666 loses the most ELO on Nuke (−149 ELO, win rate 46%). Things go best on Cache (+59 ELO, win rate 56%). Improved over the last three months: ELO +218. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.08, ADR at 83.8, Headshots at 50%. Last 30 days: 166 matches, win rate 51%, net ELO −162.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.