nownevpraime

Ukraine
On FACEIT since 2021 378 matches tracked 142 matches in 30 days
ELO ▼ 191
2,378
30-day peak: 2,835
Rank EU
#83,354
Ukraine #3,636 in Ukraine
Last updated:

How does nownevpraime play?

Rating 1.04 K/R 0.76 ADR 83.1 from 378 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 378 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 19%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (308 matches).

2,250-2,499 ELO

Compared with 2,435 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 53%+2 pp · Ø 51% better than 62%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 11%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 34%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so slightly above the average (50%).

Headshot rate 52%+2 pp · Ø 50% better than 61%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.04+0.01 · Ø 1.03 better than 50%
Pistol kills per match 3.1
Knife kills 3 in 378 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 39%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 58%
MVPs per match 2.2−0.1 · Ø 2.3 better than 35%
4Ks and aces 56x 4K, 2 aces in 308 matches

Utility and deaths

Weakness
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 2%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 16%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 19%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.76, Rating at 1.05, ADR at 83.7, Win rate at 48%
▼ Got worse
ELO −184

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.84
JunJulAugSepOctNov

Best month: November 2026 with 0.84. Last 3 months: 0.76 (at the start 0.75). Just above the average (0.74).

Patterns

From the last 378 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −211 ELO
127 matches · 43% win rate
On Dust 2 −150 ELO
42 matches · 40% win rate
Between 6:00 and 12:00 +30 ELO, win rate 41%
On Thursdays −120 ELO, win rate 43%

nownevpraime loses the most ELO on Mirage: −211 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Nuke
  2. Highest rating in a match: 2.58 · Mirage
  3. Most kills in a match: 45 · Anubis
  4. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 378 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage127
43% better than 17%
0.73 better than 44%
81.3 better than 53%
1.02 better than 45%
50% of 417 duels better than 41%
35% of 84 situations better than 39%
Ancient78
47% better than 30%
0.76 better than 57%
81.7 better than 52%
1.05 better than 55%
56% of 271 duels better than 75%
31% of 35 situations better than 32%
Anubis51
67% better than 89%
0.76 better than 59%
85.6 better than 73%
1.06 better than 58%
55% of 216 duels better than 69%
19% of 31 situations better than 11%
Dust 242
40% better than 12%
0.76 better than 59%
83.8 better than 66%
1.03 better than 47%
54% of 163 duels better than 64%
20% of 30 situations better than 9%
Nuke42
60% better than 73%
0.82 better than 79%
87.9 better than 83%
1.11 better than 68%
58% of 190 duels better than 77%
26% of 39 situations better than 16%
Cache34
47% -
0.76 -
85.4 -
1.02-
56% of 119 duels -
43% of 14 situations -
Inferno4
25% -
0.52 -
53.3 -
0.78-
38% of 13 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nownevpraime plays

Across 378 matches nownevpraime averages K/R 0.76, ADR 83.1 and a rating of 1.04. Most room to improve: Utility hit rate at 25%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 16.7 kills per match with 52% headshots. The strongest map is Anubis with a 67% win rate in 51 matches. In 145 of 378 matches the rating was 1.10 or higher (38%), in 135 it was below 0.90. In 308 matches with detailed stats: 56 4Ks and 2 aces. Best month by rating: November 2026 at 1.17. nownevpraime loses the most ELO on Mirage (−211 ELO, win rate 43%). Things go best on Nuke (+240 ELO, win rate 60%). Improved over the last three months: Headshots +2 pp. Got weaker: ELO −184. Unchanged in recent months: K/R at 0.76, Rating at 1.05, ADR at 83.7, Win rate at 48%. Last 30 days: 142 matches, win rate 46%, net ELO +36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.