nouzen

Japan
On FACEIT since 2023 257 matches tracked 159 matches in 30 days
ELO ▲ 61
3,094
30-day peak: 3,094
Rank EU ▼ 639 places
#6,001
Japan #115 in Japan
30 days · prev. #5,362 · best #5,362
Last updated:
Next update possible in 1h 16m

How does nouzen play?

Rating 1.04 K/R 0.76 ADR 80.7 from 257 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 257 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,387 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 49%−3 pp · Ø 52% better than 22%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 79%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 12%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (53%).

Headshot rate 61%+8 pp · Ø 53% better than 90%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.03−0.02 · Ø 1.05 better than 32%
Pistol kills per match 2.4
Zeus kills1 in 257 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 14.0%+0.5 pp · Ø 13.5% better than 54%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 40%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 42x 4K, 7 aces in 257 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.32).

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 3.1−0.8 · Ø 3.9 better than 25%
Enemies flashed per round 0.16−0.16 · Ø 0.32 better than 8%
Deaths per round 73%+2 pp · Ø 71% better than 18%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether nouzen is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 257 matches, all from the last 3 months.

Kills per round (K/R)

0.76
SepOctNov

Patterns

From the last 257 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −191 ELO
27 matches · 44% win rate
On Anubis −118 ELO
42 matches · 50% win rate
On Thursdays +25 ELO, win rate 40%

nouzen loses the most ELO in match 2 of the day: −191 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Nuke
  2. Most kills in a match: 38 · Mirage
  3. Longest win streak: 14 wins in a row · Anubis
  4. Highest rating in a match: 2.07 · Ancient

Maps in detail

from the last 257 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage105
54% better than 47%
0.76 right on the average
81.3 better than 45%
1.05 better than 44%
48% of 501 duels better than 23%
44% of 34 situations better than 67%
Ancient62
56% better than 53%
0.79 better than 66%
83.1 better than 54%
1.10 better than 63%
53% of 314 duels better than 54%
54% of 26 situations better than 85%
Anubis42
50% better than 32%
0.71 better than 29%
77.5 better than 28%
0.97 better than 21%
42% of 197 duels better than 6%
37% of 27 situations better than 46%
Nuke28
50% better than 25%
0.73 better than 31%
78.6 better than 29%
1.02 better than 30%
56% of 150 duels better than 62%
43% of 14 situations better than 59%
Cache16
44% better than 7%
0.79 right on the average
81.3 better than 31%
1.02 better than 22%
55% of 97 duels right on the average
57% of 7 situations better than 85%

Compared with players on the same level who have at least 15 matches on the map.

How nouzen plays

Across 257 matches nouzen averages K/R 0.76, ADR 80.7 and a rating of 1.04. Biggest strength: Headshot rate at 61%, better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 73%, better than only 18% of level 10 · 3,000-3,499 ELO players. Averages 16.0 kills per match with 61% headshots. The strongest map is Ancient with a 56% win rate in 62 matches. In 108 of 257 matches the rating was 1.10 or higher (42%), in 96 it was below 0.90. In 257 matches with detailed stats: 42 4Ks and 7 aces. nouzen loses the most ELO in match 2 of the day (−191 ELO, win rate 44%). Things go best in match 3 of the day (+169 ELO, win rate 59%). Match no. 3 of the day goes best: 59% win rate, +169 ELO. Last 30 days: 159 matches, win rate 53%, net ELO +68.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.