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notreallyWP

Georgia
On FACEIT since 2024 433 matches tracked 146 matches in 30 days
Last updated:

How does notreallyWP play?

Rating 1.06 (from 411 matches) K/R 0.77 ADR 81.8 from 433 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 411 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (367 matches).

2,001-2,249 ELO

Compared with 2,286 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 32%−8 pp · Ø 40% better than 17%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (50%).

Headshot rate 47%−3 pp · Ø 50% better than 36%
AWP share of kills 28%+17 pp · Ø 11% better than 95%
K/D 1.05+0.02 · Ø 1.03 better than 56%
Pistol kills per match 3.2
Knife kills 7 in 433 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so slightly above the average (4.1%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 53%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 63%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 78x 4K, 7 aces in 367 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 61%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 51%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +73
= Stayed the same
K/R at 0.76, ADR at 81.5
▼ Got worse
Rating −0.08, Headshots −4 pp, Win rate −6 pp

Sep to Nov 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.74
AprMayJunJulAugSepOctNov

Best month: July 2026 with 0.80. Last 3 months: 0.76 (at the start 0.79). Just above the average (0.74).

Patterns

From the last 433 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −185 ELO
55 matches · 36% win rate
In match 1 of the day −174 ELO
88 matches · 45% win rate
Between 0:00 and 6:00 −73 ELO, win rate 45%
On Saturdays +1 ELO, win rate 45%

notreallyWP loses the most ELO in match 4 of the day: −185 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.47 · Anubis
  2. Recorded match no. 250 · Mirage
  3. Most kills in a match: 49 · Ancient
  4. Longest win streak: 8 wins in a row · Inferno

Maps in detail

from the last 433 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient127
52% better than 48%
0.79 better than 73%
83.6 better than 63%
1.09 better than 70%
54% of 584 duels better than 68%
40% of 87 situations better than 57%
Anubis119
52% better than 45%
0.80 better than 77%
85.9 better than 75%
1.12 better than 77%
55% of 564 duels better than 70%
30% of 60 situations better than 27%
Cache53
64% better than 75%
0.72 better than 43%
77.3 better than 33%
1.00 better than 38%
53% of 308 duels better than 55%
34% of 29 situations better than 42%
Nuke53
53% better than 39%
0.75 right on the average
78.3 better than 34%
1.05 right on the average
57% of 232 duels better than 70%
26% of 27 situations better than 23%
Dust 235
40% better than 14%
0.69 better than 25%
76.9 better than 28%
0.91 better than 12%
48% of 184 duels better than 33%
27% of 15 situations better than 20%
Mirage21
48% better than 36%
0.62 better than 5%
70.5 better than 7%
0.84 better than 3%
47% of 98 duels better than 25%
22% of 9 situations better than 10%
Inferno15
40% better than 12%
0.84 better than 83%
89.6 better than 81%
1.20 better than 85%
58% of 95 duels better than 74%
50% of 6 situations better than 78%
Vertigo9
44% -
0.74 -
81.3 -
1.06-
50% of 56 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How notreallyWP plays

Across 433 matches notreallyWP averages K/R 0.77 and ADR 81.8; the rating across the 411 rated matches is 1.06. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 47% headshots. The strongest map is Cache with a 64% win rate in 53 matches. In 177 of 411 matches the rating was 1.10 or higher (43%), in 141 it was below 0.90. In 367 matches with detailed stats: 78 4Ks and 7 aces. Best month by rating: July 2026 at 1.12. notreallyWP loses the most ELO in match 4 of the day (−185 ELO, win rate 36%). Things go best on Cache (+229 ELO, win rate 64%). Match no. 3 of the day goes best: 60% win rate, +110 ELO. Improved over the last three months: ELO +73. Got weaker: Rating −0.08, Headshots −4 pp, Win rate −6 pp. Unchanged in recent months: K/R at 0.76, ADR at 81.5. Last 30 days: 146 matches, win rate 51%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.