notm1racle

South Korea
On FACEIT since 2019 244 matches tracked 105 matches in 30 days
ELO ▲ 72
2,083
30-day peak: 2,085
Rank EU
#201,028
South Korea #2,694 in South Korea
Last updated:

How does notm1racle play?

Rating 1.05 K/R 0.75 ADR 82.3 from 244 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 244 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
ClutcherEntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (206 matches).

2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Strength
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 51%+12 pp · Ø 39% better than 96%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (49%).

Headshot rate 61%+12 pp · Ø 49% better than 97%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 1.05+0.02 · Ø 1.03 better than 57%
Pistol kills per match 3.0
Knife kills 5 in 244 matches

Impact

Average
Damage and big rounds

3.0 MVPs per match and so well above the average (2.3).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 37%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 46%
MVPs per match 3.0+0.7 · Ø 2.3 better than 95%
4Ks and aces 41x 4K, 2 aces in 206 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 14%
Enemies flashed per round 0.26−0.02 · Ø 0.28 better than 46%
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +5 pp, ELO +361
= Stayed the same
ADR at 81.7
▼ Got worse
K/R −0.04, Rating −0.08, Win rate −8 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: July 2026 with 0.81. Last 3 months: 0.74 (at the start 0.78). Right on the average (0.74).

Patterns

From the last 244 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −47 ELO
39 matches · 44% win rate
On Anubis −30 ELO
34 matches · 56% win rate
Between 12:00 and 18:00 −133 ELO, win rate 36%
On Thursdays −30 ELO, win rate 46%

notm1racle loses the most ELO in match 3 of the day: −47 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Cache
  2. Reached level 10 · Inferno
  3. Recorded match no. 100 · Mirage
  4. Highest rating in a match: 2.41 · Mirage
  5. Most kills in a match: 48 · Nuke

Maps in detail

from the last 244 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
41% better than 14%
0.78 better than 69%
84.1 better than 67%
1.08 better than 68%
52% of 303 duels better than 56%
45% of 53 situations better than 72%
Dust 252
54% better than 61%
0.71 better than 34%
79.4 better than 43%
0.98 better than 31%
49% of 244 duels better than 38%
59% of 27 situations better than 93%
Anubis34
56% better than 64%
0.74 right on the average
84.8 better than 71%
1.04 right on the average
51% of 164 duels better than 45%
38% of 16 situations better than 53%
Ancient31
55% better than 62%
0.79 better than 74%
83.2 better than 61%
1.10 better than 75%
61% of 135 duels better than 93%
44% of 34 situations better than 65%
Nuke16
44% better than 15%
0.84 better than 81%
93.0 better than 87%
1.17 better than 81%
57% of 74 duels better than 72%
67% of 9 situations better than 95%
Inferno10
60% -
0.71 -
76.7 -
0.95-
50% of 48 duels -
50% of 8 situations -
Cache7
86% -
0.84 -
86.2 -
1.21-
48% of 27 duels -
25% of 4 situations -
Fistmap7
71% -
0.55 -
68.6 -
0.91-
55% of 145 duels -
55% of 145 situations -

Compared with players on the same level who have at least 15 matches on the map.

How notm1racle plays

Across 244 matches notm1racle averages K/R 0.75, ADR 82.3 and a rating of 1.05. Biggest strength: Headshot rate at 61%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 61% headshots. The strongest map is Inferno with a 60% win rate in 10 matches. In 95 of 244 matches the rating was 1.10 or higher (39%), in 89 it was below 0.90. In 206 matches with detailed stats: 41 4Ks and 2 aces. Best month by rating: July 2026 at 1.16. notm1racle loses the most ELO in match 3 of the day (−47 ELO, win rate 44%). Things go best in match 2 of the day (−32 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, −32 ELO. Improved over the last three months: Headshots +5 pp, ELO +361. Got weaker: K/R −0.04, Rating −0.08, Win rate −8 pp. Unchanged in recent months: ADR at 81.7. Last 30 days: 105 matches, win rate 54%, net ELO −31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.