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notalentless

Sweden
On FACEIT since 2020 484 matches tracked 95 matches in 30 days
ELO ▲ 6
3,130
30-day peak: 3,173
Rank EU ▲ 1,058 places
#5,800
Sweden #157 in Sweden
30 days · prev. #6,858 · best #3,744
Last updated:

How does notalentless play?

Rating 0.98 K/R 0.67 ADR 74.5 from 484 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 484 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 14% normal 0.90 to 1.09 28% weak 0.75 to 0.89 14% very weak below 0.75 26%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (435 matches).

3,000-3,499 ELO

Compared with 7,763 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 50%−2 pp · Ø 52% better than 29%

Clutch

Average
Last one alive

1.7 clutch kills per match and so clearly above the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 21%−1 pp · Ø 22% better than 45%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so slightly below the average (1.05).

Headshot rate 50%−4 pp · Ø 54% better than 33%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.00−0.05 · Ø 1.05 better than 23%
Pistol kills per match 2.8
Zeus kills2 in 484 matches
Knife kills 8 in 484 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.4).

2K rounds 11.9%−1.6 pp · Ø 13.5% better than 10%
3K rounds 3.2%−1.0 pp · Ø 4.2% better than 10%
MVPs per match 2.0−0.4 · Ø 2.4 better than 10%
4Ks and aces 65x 4K, 13 aces in 435 matches

Utility and deaths

Strength
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 39%+5 pp · Ø 34% better than 86%
Utility damage per round 4.5+0.6 · Ø 3.9 better than 71%
Enemies flashed per round 0.40+0.09 · Ø 0.31 better than 75%
Deaths per round 67%−4 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +191
= Stayed the same
K/R at 0.67, Rating at 0.99, ADR at 74.8, Win rate at 51%
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.63
JunJulAugSepOctNov

Best month: September 2026 with 0.69. Last 3 months: 0.67 (at the start 0.66). Clearly below the average (0.75).

Patterns

From the last 484 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −244 ELO
109 matches · 40% win rate
On Ancient −236 ELO
67 matches · 39% win rate
On Wednesdays −178 ELO, win rate 42%

notalentless loses the most ELO in match 1 of the day: −244 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.27 · Nuke
  2. Recorded match no. 250 · Mirage
  3. Longest win streak: 7 wins in a row · Dust 2
  4. Most kills in a match: 72 · Dust 2

Maps in detail

from the last 484 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage148
51% better than 35%
0.69 better than 20%
75.3 better than 18%
1.00 better than 29%
53% of 569 duels right on the average
44% of 100 situations better than 68%
Dust 2123
53% better than 43%
0.65 better than 9%
71.8 better than 8%
0.98 better than 21%
53% of 469 duels right on the average
38% of 76 situations better than 45%
Anubis92
65% better than 80%
0.65 better than 9%
75.2 better than 18%
1.01 better than 34%
54% of 297 duels better than 60%
35% of 54 situations better than 42%
Ancient67
39% better than 8%
0.68 better than 15%
76.5 better than 21%
0.98 better than 24%
43% of 286 duels better than 8%
37% of 38 situations better than 46%
Nuke51
37% better than 5%
0.66 better than 10%
74.7 better than 18%
0.94 better than 13%
46% of 245 duels better than 17%
34% of 32 situations better than 39%

Compared with players on the same level who have at least 15 matches on the map.

How notalentless plays

Across 484 matches notalentless averages K/R 0.67, ADR 74.5 and a rating of 0.98. Biggest strength: Utility hit rate at 39%, better than 86% of level 10 · 3,000-3,499 ELO players. Most room to improve: 3K rounds at 3.2%, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 14.3 kills per match with 50% headshots. The strongest map is Anubis with a 65% win rate in 92 matches. In 155 of 484 matches the rating was 1.10 or higher (32%), in 195 it was below 0.90. In 435 matches with detailed stats: 65 4Ks and 13 aces. Best month by rating: September 2026 at 1.01. notalentless loses the most ELO in match 1 of the day (−244 ELO, win rate 40%). Things go best in match 3 of the day (+269 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +269 ELO. Improved over the last three months: ELO +191. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.67, Rating at 0.99, ADR at 74.8, Win rate at 51%. Last 30 days: 95 matches, win rate 51%, net ELO −83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.