noir_prince

France
On FACEIT since 2024 301 matches tracked 96 matches in 30 days
ELO ▲ 162
2,222
30-day peak: 2,275
Rank EU
#134,248
France #2,536 in France
Last updated:

How does noir_prince play?

Rating 1.14 K/R 0.81 ADR 85.3 from 301 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 301 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 31% good 1.10 to 1.29 18% normal 0.90 to 1.09 16% weak 0.75 to 0.89 15% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (237 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 56%+5 pp · Ø 51% better than 84%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 41%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 88%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 31%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 1.16+0.13 · Ø 1.03 better than 87%
Pistol kills per match 3.5
Zeus kills2 in 301 matches
Knife kills 18 in 301 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 70%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 85%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 51x 4K, 4 aces in 237 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.07 enemies flashed per round and so well below the average (0.29).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 2.8−1.5 · Ø 4.3 better than 15%
Enemies flashed per round 0.07−0.22 · Ø 0.29 better than 3%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +5 pp, ELO +206
= Stayed the same
K/R at 0.81, Rating at 1.14, ADR at 85.2, Headshots at 46%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: July 2026 with 0.84. Last 3 months unchanged at 0.81. Clearly above the average (0.74).

Patterns

From the last 301 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −90 ELO
45 matches · 44% win rate
On Inferno −78 ELO
39 matches · 54% win rate
On Dust 2 −58 ELO
48 matches · 54% win rate

noir_prince loses the most ELO in match 3 of the day: −90 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Recorded match no. 250 · Dust 2
  3. Most kills in a match: 42 · Nuke
  4. Highest rating in a match: 2.45 · Inferno

Maps in detail

from the last 301 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
48% better than 39%
0.76 better than 61%
80.4 better than 49%
1.09 better than 71%
51% of 289 duels right on the average
31% of 49 situations better than 30%
Anubis58
52% right on the average
0.86 better than 91%
89.2 better than 87%
1.22 better than 93%
60% of 272 duels better than 88%
31% of 54 situations better than 33%
Ancient50
48% better than 40%
0.84 better than 89%
87.7 better than 80%
1.18 better than 91%
57% of 221 duels better than 81%
38% of 29 situations right on the average
Dust 248
54% better than 60%
0.78 better than 71%
82.4 better than 60%
1.06 better than 60%
54% of 181 duels better than 67%
32% of 37 situations better than 31%
Inferno39
54% better than 55%
0.84 better than 89%
87.0 better than 78%
1.20 better than 91%
63% of 183 duels better than 93%
55% of 22 situations better than 85%
Nuke19
47% better than 25%
0.73 better than 39%
81.2 better than 46%
1.04 better than 47%
42% of 106 duels better than 8%
39% of 23 situations right on the average
Cache18
44% better than 18%
0.82 better than 79%
91.6 better than 90%
1.15 better than 78%
57% of 81 duels better than 74%
50% of 12 situations better than 77%
Vertigo4
50% -
0.88 -
88.8 -
1.17-
74% of 27 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How noir_prince plays

Across 301 matches noir_prince averages K/R 0.81, ADR 85.3 and a rating of 1.14. Biggest strength: Rating at 1.14, better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 46% headshots. The strongest map is Dust 2 with a 54% win rate in 48 matches. In 160 of 301 matches the rating was 1.10 or higher (53%), in 92 it was below 0.90. In 237 matches with detailed stats: 51 4Ks and 4 aces. Best month by rating: July 2026 at 1.21. noir_prince loses the most ELO in match 3 of the day (−90 ELO, win rate 44%). Things go best on Ancient (+109 ELO, win rate 48%). Match no. 2 of the day goes best: 61% win rate, −74 ELO. Improved over the last three months: Win rate +5 pp, ELO +206. Unchanged in recent months: K/R at 0.81, Rating at 1.14, ADR at 85.2, Headshots at 46%. Last 30 days: 96 matches, win rate 52%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.