noggen

Canada
On FACEIT since 2018 126 matches tracked
ELO
2,278
Peak across recorded matches: 2,353
Rank NA ▼ 214 places
#3,389
Canada #439 in Canada
30 days · prev. #3,175 · best #3,136
Last updated:

How does noggen play?

Rating 0.98 K/R 0.69 ADR 77.9 from 126 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 126 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 31%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

2,250-2,499 ELO

Compared with 2,406 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 48%−3 pp · Ø 51% better than 21%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 8%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (50%).

Headshot rate 54%+4 pp · Ø 50% better than 75%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 0.98−0.06 · Ø 1.04 better than 27%
Pistol kills per match 2.5
Knife kills 1 in 126 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.5% of rounds and so well below the average (4.2%).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 51%
3K rounds 2.5%−1.7 pp · Ø 4.2% better than 2%
MVPs per match 2.1−0.2 · Ø 2.3 better than 22%
4Ks and aces 10x 4K, 1 ace in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

6.0 utility damage per round and so well above the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 6.0+1.8 · Ø 4.2 better than 89%
Enemies flashed per round 0.31+0.01 · Ø 0.30 better than 58%
Deaths per round 71%−1 pp · Ø 72% better than 56%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether noggen is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 16 matches from the last 3 months and 110 before.

Kills per round (K/R)

0.64
JulAugSepOctNov

Best month: July 2026 with 0.74.

Patterns

From the last 126 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −104 ELO
23 matches · 48% win rate
From match 5 of the day −70 ELO
27 matches · 44% win rate
Between 0:00 and 6:00 −69 ELO, win rate 51%
On Sundays −34 ELO, win rate 48%

noggen loses the most ELO on Ancient: −104 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Recorded match no. 100 · Mirage
  3. Reached level 10 · Ancient
  4. Highest rating in a match: 2.30 · Nuke
  5. Most kills in a match: 44 · Mirage

Maps in detail

from the last 126 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
49% better than 37%
0.71 better than 33%
80.9 right on the average
0.99 better than 34%
52% of 156 duels right on the average
24% of 25 situations better than 13%
Ancient23
48% better than 37%
0.72 better than 36%
77.3 better than 28%
1.01 better than 42%
55% of 96 duels better than 67%
33% of 15 situations better than 37%
Nuke20
75% better than 95%
0.73 better than 39%
78.4 better than 35%
1.04 better than 47%
48% of 60 duels better than 27%
40% of 15 situations right on the average
Dust 218
72% better than 97%
0.74 right on the average
79.5 better than 43%
1.06 better than 57%
53% of 79 duels better than 59%
11% of 9 situations better than 3%
Inferno10
40% -
0.56 -
68.2 -
0.77-
48% of 46 duels -
0% of 4 situations -
Cache8
38% -
0.63 -
72.8 -
0.89-
32% of 25 duels -
100% of 2 situations -
Anubis5
40% -
0.72 -
87.7 -
0.99-
53% of 19 duels -
20% of 5 situations -
Vertigo4
75% -
0.54 -
69.4 -
0.81-
38% of 24 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How noggen plays

Across 126 matches noggen averages K/R 0.69, ADR 77.9 and a rating of 0.98. Biggest strength: Utility damage per round at 6.0, better than 89% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 2.5%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 15.1 kills per match with 54% headshots. The strongest map is Nuke with a 75% win rate in 20 matches. In 44 of 126 matches the rating was 1.10 or higher (35%), in 58 it was below 0.90. In 69 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: July 2026 at 1.05. noggen loses the most ELO on Ancient (−104 ELO, win rate 48%). Things go best on Nuke (+41 ELO, win rate 75%). Match no. 2 of the day goes best: 71% win rate, −26 ELO. Last 30 days: 3 matches, win rate 0%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.