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nobodyher

Poland
On FACEIT since 2020 425 matches tracked 100 matches in 30 days
ELO ▲ 303
3,001
30-day peak: 3,082
Rank EU ▼ 1,065 places
#9,733
Poland #494 in Poland
30 days · prev. #8,668 · best #7,134
Last updated:

How does nobodyher play?

Rating 0.98 K/R 0.71 ADR 77.9 from 425 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 425 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 27%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Headshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (365 matches).

3,000-3,499 ELO

Compared with 7,825 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 70%
Opening duels won 49%−3 pp · Ø 52% better than 22%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 32%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 19%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so clearly below the average (1.06).

Headshot rate 59%+6 pp · Ø 53% better than 84%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 0.95−0.11 · Ø 1.06 better than 11%
Pistol kills per match 2.9
Knife kills 27 in 425 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so clearly below the average (13.7%).

2K rounds 12.5%−1.2 pp · Ø 13.7% better than 19%
3K rounds 4.3%0.0 pp · Ø 4.3% right on the average
MVPs per match 2.2−0.2 · Ø 2.4 better than 26%
4Ks and aces 51x 4K, 6 aces in 365 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 3.6−0.3 · Ø 3.9 better than 42%
Enemies flashed per round 0.46+0.14 · Ø 0.32 better than 86%
Deaths per round 74%+3 pp · Ø 71% better than 11%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.04, Rating +0.05, ADR +5.2, ELO +426
= Stayed the same
Win rate at 53%
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: October 2026 with 0.75. Last 3 months: 0.72 (at the start 0.68). Slightly below the average (0.75).

Patterns

From the last 425 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −64 ELO
114 matches · 47% win rate
On Nuke −49 ELO
26 matches · 50% win rate
On Fridays +38 ELO, win rate 43%

nobodyher loses the most ELO on Mirage: −64 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 16 wins in a row · Dust 2
  2. Most kills in a match: 34 · Mirage
  3. Recorded match no. 250 · Nuke
  4. Highest rating in a match: 2.36 · Anubis

Maps in detail

from the last 425 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage114
47% better than 19%
0.69 better than 20%
76.6 better than 23%
0.96 better than 17%
49% of 602 duels better than 29%
27% of 59 situations better than 16%
Dust 294
60% better than 70%
0.75 better than 47%
81.6 better than 49%
1.03 better than 36%
52% of 496 duels better than 46%
41% of 41 situations better than 55%
Anubis70
56% right on the average
0.71 better than 30%
80.2 better than 42%
1.00 better than 30%
47% of 336 duels better than 22%
38% of 37 situations right on the average
Ancient60
52% better than 38%
0.69 better than 19%
76.2 better than 20%
0.95 better than 16%
46% of 308 duels better than 16%
35% of 34 situations better than 42%
Cache33
36% better than 2%
0.61 better than 3%
68.9 better than 3%
0.86 better than 3%
45% of 184 duels better than 10%
20% of 15 situations better than 13%
Inferno27
63% better than 54%
0.74 better than 30%
79.5 better than 25%
1.05 better than 28%
48% of 166 duels better than 14%
45% of 11 situations better than 62%
Nuke26
50% better than 28%
0.71 better than 26%
77.8 better than 29%
0.95 better than 15%
51% of 120 duels better than 40%
50% of 14 situations better than 76%

Compared with players on the same level who have at least 15 matches on the map.

How nobodyher plays

Across 425 matches nobodyher averages K/R 0.71, ADR 77.9 and a rating of 0.98. Biggest strength: Headshot rate at 59%, better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: K/D at 0.95, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 15.2 kills per match with 59% headshots. The strongest map is Inferno with a 63% win rate in 27 matches. In 143 of 425 matches the rating was 1.10 or higher (34%), in 190 it was below 0.90. In 365 matches with detailed stats: 51 4Ks and 6 aces. Best month by rating: October 2026 at 1.05. nobodyher loses the most ELO on Mirage (−64 ELO, win rate 47%). Things go best on Dust 2 (+150 ELO, win rate 60%). Improved over the last three months: K/R +0.04, Rating +0.05, ADR +5.2, ELO +426. Got weaker: Headshots −2 pp. Unchanged in recent months: Win rate at 53%. Last 30 days: 100 matches, win rate 56%, net ELO +142.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.