nmicha

Brazil
On FACEIT since 2024 880 matches tracked 177 matches in 30 days
ELO ▲ 176
2,692
30-day peak: 2,716
Rank SA ▲ 655 places
#644
Brazil #411 in Brazil
30 days · prev. #1,299 · best #585
Last updated:
Next update possible in 1h 13m

How does nmicha play?

Rating 1.06 (from 341 matches) K/R 0.75 ADR 81.6 from 880 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 341 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (567 matches).

2,500-2,749 ELO

Compared with 2,568 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 95%
Opening duels won 53%+1 pp · Ø 52% better than 60%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 11%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 11%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (51%).

Headshot rate 43%−8 pp · Ø 51% better than 11%
AWP share of kills 25%+13 pp · Ø 12% better than 92%
K/D 1.02−0.02 · Ø 1.04 better than 38%
Pistol kills per match 2.8 from the last 341
Knife kills 10 in 341 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 14.0%+0.5 pp · Ø 13.5% better than 58%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 57%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 102x 4K, 4 aces in 567 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 41%
Enemies flashed per round 0.39+0.09 · Ø 0.30 better than 75%
Deaths per round 73%+2 pp · Ø 71% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, Headshots +6 pp, Win rate +4 pp, ELO +102
= Stayed the same
ADR at 83.1
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOctNov

Best month: October 2026 with 0.78. Last 3 months: 0.77 (at the start 0.72). Slightly above the average (0.74).

Patterns

From the last 341 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −162 ELO
207 matches · 52% win rate
On Ancient −59 ELO
53 matches · 49% win rate
Between 12:00 and 18:00 −55 ELO, win rate 45%
On Saturdays −22 ELO, win rate 42%

nmicha loses the most ELO on Mirage: −162 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Ancient
  2. Longest win streak: 9 wins in a row · Mirage
  3. Highest rating in a match: 2.47 · Mirage

Maps in detail

from the last 341 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage207
52% better than 46%
0.77 better than 61%
83.1 better than 60%
1.05 better than 53%
54% of 1,241 duels better than 65%
40% of 97 situations better than 58%
Ancient53
49% better than 36%
0.77 better than 59%
83.6 better than 59%
1.06 better than 55%
57% of 371 duels better than 79%
43% of 21 situations better than 66%
Nuke27
52% better than 39%
0.78 better than 61%
83.8 better than 58%
1.07 better than 54%
48% of 155 duels better than 27%
50% of 14 situations better than 73%
Cache26
50% -
0.75 -
81.4 -
1.06-
49% of 174 duels -
41% of 17 situations -
Anubis13
77% -
0.82 -
85.4 -
1.16-
55% of 82 duels -
75% of 4 situations -
Dust 211
64% -
0.79 -
83.6 -
1.08-
64% of 55 duels -
0% of 2 situations -
Inferno3
67% -
0.69 -
68.8 -
1.00-
27% of 15 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How nmicha plays

Across 880 matches nmicha averages K/R 0.75 and ADR 81.6; the rating across the 341 rated matches is 1.06. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 43%, better than only 11% of level 10 · 2,500-2,749 ELO players. Averages 16.4 kills per match with 43% headshots. The strongest map is Anubis with a 77% win rate in 13 matches. In 142 of 341 matches the rating was 1.10 or higher (42%), in 120 it was below 0.90. In 567 matches with detailed stats: 102 4Ks and 4 aces. Best month by rating: October 2026 at 1.08. nmicha loses the most ELO on Mirage (−162 ELO, win rate 52%). Things go best in match 2 of the day (+90 ELO, win rate 69%). Match no. 2 of the day goes best: 69% win rate, +90 ELO. Improved over the last three months: K/R +0.05, Headshots +6 pp, Win rate +4 pp, ELO +102. Unchanged in recent months: ADR at 83.1. Last 30 days: 177 matches, win rate 55%, net ELO +223.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.