nint3ndo777

Brazil
On FACEIT since 2025 213 matches tracked 118 matches in 30 days
Last updated:

How does nint3ndo777 play?

Rating 1.05 K/R 0.75 ADR 82.1 from 213 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 213 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. More 1v1 and 1v2 wins than the level 9 average.
EntryClutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (177 matches).

Level 9

Compared with 1,757 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 53%+2 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 38%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 89%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so slightly above the average (1.01).

Headshot rate 46%−2 pp · Ø 48% better than 38%
AWP share of kills 17%+6 pp · Ø 11% better than 78%
K/D 1.06+0.05 · Ø 1.01 better than 71%
Pistol kills per match 2.9
Knife kills 4 in 213 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.0%).

2K rounds 13.8%+0.7 pp · Ø 13.1% better than 65%
3K rounds 4.9%+0.9 pp · Ø 4.0% better than 85%
MVPs per match 2.2−0.1 · Ø 2.3 better than 44%
4Ks and aces 30x 4K, 1 ace in 177 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 34%
Deaths per round 70%−2 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.10, Rating +0.12, ADR +8.9, Win rate +5 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp, ELO −107

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: October 2026 with 0.80. Last 3 months: 0.78 (at the start 0.68). Clearly above the average (0.73).

Patterns

From the last 213 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −80 ELO
70 matches · 34% win rate
On Mirage −52 ELO
67 matches · 48% win rate
On Tuesdays −48 ELO, win rate 36%

nint3ndo777 loses the most ELO from match 5 of the day: −80 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Anubis
  2. Recorded match no. 100 · Mirage
  3. Most kills in a match: 40 · Nuke
  4. Longest win streak: 6 wins in a row · Ancient
  5. Reached level 10 · Ancient

Maps in detail

from the last 213 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
48% better than 42%
0.76 better than 65%
83.3 better than 68%
1.05 better than 63%
53% of 319 duels better than 64%
41% of 58 situations better than 59%
Dust 246
41% better than 18%
0.73 right on the average
80.2 right on the average
1.04 better than 59%
51% of 226 duels right on the average
43% of 30 situations better than 64%
Anubis38
45% better than 31%
0.75 better than 61%
80.1 right on the average
1.06 better than 66%
55% of 170 duels better than 72%
38% of 34 situations better than 53%
Ancient30
50% right on the average
0.76 better than 65%
84.2 better than 70%
1.07 better than 71%
52% of 168 duels better than 59%
40% of 20 situations better than 59%
Nuke15
27% better than 1%
0.73 better than 40%
86.3 better than 70%
0.99 better than 33%
53% of 80 duels better than 53%
19% of 16 situations better than 11%
Inferno12
58% -
0.72 -
79.3 -
1.10-
46% of 41 duels -
100% of 5 situations -
Cache4
75% -
0.72 -
81.0 -
1.10-
65% of 23 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nint3ndo777 plays

Across 213 matches nint3ndo777 averages K/R 0.75, ADR 82.1 and a rating of 1.05. Biggest strength: 3K rounds at 4.9%, better than 85% of level 9 players. Averages 16.7 kills per match with 46% headshots. The strongest map is Inferno with a 58% win rate in 12 matches. In 90 of 213 matches the rating was 1.10 or higher (42%), in 75 it was below 0.90. In 177 matches with detailed stats: 30 4Ks and 1 ace. Best month by rating: October 2026 at 1.12. nint3ndo777 loses the most ELO from match 5 of the day (−80 ELO, win rate 34%). Things go best in match 2 of the day (+75 ELO, win rate 61%). Match no. 4 of the day goes best: 67% win rate. Improved over the last three months: K/R +0.10, Rating +0.12, ADR +8.9, Win rate +5 pp. Got weaker: Headshots −3 pp, ELO −107. Last 30 days: 118 matches, win rate 47%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.