ninik1

Poland
On FACEIT since 2016 129 matches tracked 16 matches in 30 days
ELO ▼ 65
2,486
30-day peak: 2,551
Rank EU
#58,258
Poland #2,747 in Poland
Last updated:

How does ninik1 play?

Rating 1.04 (from 124 matches) K/R 0.74 ADR 80.7 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 124 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 10% normal 0.90 to 1.09 32% weak 0.75 to 0.89 16% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (35 matches).

2,250-2,499 ELO

Compared with 2,410 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 53%+2 pp · Ø 51% better than 61%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 89%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 20%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (50%).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.05+0.02 · Ø 1.03 better than 53%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).

2K rounds 12.0%−1.5 pp · Ø 13.5% better than 14%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 12%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 3x 4K, 0 aces in 35 matches

Utility and deaths

Average
Nades, flashes and deaths

4.6 utility damage per round and so clearly above the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 65%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 47%
Deaths per round 71%−1 pp · Ø 72% better than 56%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether ninik1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 18 matches from the last 3 months and 111 before.

Kills per round (K/R)

0.65
JunJulAugSepOctNov

Best month: July 2026 with 0.78.

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −7 ELO
32 matches · 63% win rate

ninik1 loses the most ELO on Ancient: −7 ELO, 63% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Most kills in a match: 30 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage
  4. Highest rating in a match: 2.30 · Ancient

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient32
63% better than 86%
0.81 better than 78%
84.6 better than 65%
1.18 better than 88%
55% of 113 duels better than 69%
38% of 24 situations right on the average
Mirage32
56% better than 65%
0.75 right on the average
79.6 better than 41%
1.03 better than 47%
54% of 118 duels better than 63%
43% of 28 situations better than 62%
Anubis17
47% better than 32%
0.73 better than 45%
80.0 better than 45%
1.03 better than 48%
43% of 63 duels better than 9%
46% of 13 situations better than 71%
Dust 215
60% better than 79%
0.66 better than 12%
76.1 better than 22%
0.90 better than 8%
45% of 55 duels better than 17%
33% of 12 situations better than 36%
Inferno12
42% -
0.72 -
82.7 -
0.99-
53% of 36 duels -
33% of 3 situations -
Cache11
36% -
0.75 -
84.1 -
1.01-
48% of 42 duels -
14% of 7 situations -
Nuke6
50% -
0.66 -
72.1 -
0.95-
45% of 22 duels -
100% of 3 situations -
Overpass4
50% -
0.69 -
75.7 -
0.95-
25% of 12 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ninik1 plays

Across 129 matches ninik1 averages K/R 0.74 and ADR 80.7; the rating across the 124 rated matches is 1.04. Biggest strength: Clutch 1v1 won at 47%, better than 89% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 3.2%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 16.7 kills per match with 44% headshots. The strongest map is Ancient with a 63% win rate in 32 matches. In 42 of 124 matches the rating was 1.10 or higher (34%), in 42 it was below 0.90. In 35 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: July 2026 at 1.11. ninik1 loses the most ELO on Ancient (−7 ELO, win rate 63%). Things go best on Mirage (+88 ELO, win rate 56%). Match no. 1 of the day goes best: 58% win rate, +28 ELO. Last 30 days: 16 matches, win rate 44%, net ELO −83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.