niksunnnn

Belgium
On FACEIT since 2024 231 matches tracked 95 matches in 30 days
ELO ▼ 92
2,076
30-day peak: 2,290
Rank EU
#199,781
Belgium #738 in Belgium
Last updated:

How does niksunnnn play?

Rating 0.99 K/R 0.72 ADR 79.2 from 231 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 231 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (207 matches).

2,001-2,249 ELO

Compared with 1,975 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 29%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 86%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 0.98−0.05 · Ø 1.03 better than 32%
Pistol kills per match 2.5
Knife kills 13 in 231 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 39%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 33x 4K, 2 aces in 207 matches

Utility and deaths

Average
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 43%
Utility damage per round 2.3−1.9 · Ø 4.2 better than 6%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 49%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +304
= Stayed the same
K/R at 0.72, ADR at 79.6, Headshots at 57%
▼ Got worse
Rating −0.07, Win rate −10 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.72 (at the start 0.74). Just below the average (0.74).

Patterns

From the last 231 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −115 ELO
32 matches · 41% win rate
On Mirage −51 ELO
61 matches · 56% win rate
On Thursdays +24 ELO, win rate 44%

niksunnnn loses the most ELO in match 4 of the day: −115 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Longest win streak: 6 wins in a row · Anubis
  3. Recorded match no. 100 · Dust 2
  4. Reached level 10 · Dust 2
  5. Highest rating in a match: 2.20 · Inferno

Maps in detail

from the last 231 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 261
62% better than 86%
0.73 right on the average
80.6 better than 51%
1.00 better than 42%
53% of 339 duels better than 61%
49% of 37 situations better than 78%
Mirage61
56% better than 69%
0.72 better than 43%
79.6 better than 47%
0.99 better than 40%
51% of 305 duels right on the average
36% of 22 situations better than 45%
Ancient40
45% better than 29%
0.70 better than 29%
77.1 better than 30%
0.95 better than 25%
44% of 223 duels better than 14%
50% of 14 situations better than 81%
Anubis24
54% better than 55%
0.73 better than 44%
80.9 right on the average
0.98 better than 31%
53% of 144 duels better than 60%
33% of 15 situations better than 37%
Inferno23
39% better than 12%
0.75 right on the average
76.7 better than 27%
1.05 better than 45%
53% of 118 duels better than 46%
50% of 14 situations better than 80%
Nuke11
64% -
0.73 -
79.5 -
1.00-
63% of 70 duels -
43% of 7 situations -
Cache9
33% -
0.71 -
76.7 -
0.95-
45% of 44 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How niksunnnn plays

Across 231 matches niksunnnn averages K/R 0.72, ADR 79.2 and a rating of 0.99. Biggest strength: Headshot rate at 56%, better than 86% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.3, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 56% headshots. The strongest map is Nuke with a 64% win rate in 11 matches. In 82 of 231 matches the rating was 1.10 or higher (35%), in 89 it was below 0.90. In 207 matches with detailed stats: 33 4Ks and 2 aces. Best month by rating: July 2026 at 1.09. niksunnnn loses the most ELO in match 4 of the day (−115 ELO, win rate 41%). Things go best on Ancient (+76 ELO, win rate 45%). Improved over the last three months: ELO +304. Got weaker: Rating −0.07, Win rate −10 pp. Unchanged in recent months: K/R at 0.72, ADR at 79.6, Headshots at 57%. Last 30 days: 95 matches, win rate 48%, net ELO −187.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.