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nexozis

Belarus
On FACEIT since 2021 547 matches tracked 171 matches in 30 days
ELO ▲ 109
3,479
30-day peak: 3,568
Rank EU ▼ 287 places
#1,640
Belarus #45 in Belarus
30 days · prev. #1,353 · best #1,318
Last updated:
Next update possible in 43m 40s

How does nexozis play?

Rating 1.11 (from 404 matches) K/R 0.78 ADR 84.6 from 547 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 456 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 14%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (425 matches).

3,000-3,499 ELO

Compared with 7,763 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 58%+6 pp · Ø 52% better than 87%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 37%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 45%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 73%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so well below the average (54%).

Headshot rate 48%−6 pp · Ø 54% better than 23%
AWP share of kills 9%−3 pp · Ø 12% better than 51%
K/D 1.13+0.08 · Ø 1.05 better than 67%
Pistol kills per match 2.8 from the last 456
Knife kills 7 in 456 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.5%).

2K rounds 15.0%+1.5 pp · Ø 13.5% better than 77%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 55%
MVPs per match 2.5+0.1 · Ø 2.4 better than 59%
4Ks and aces 79x 4K, 5 aces in 425 matches

Utility and deaths

Average
Nades, flashes and deaths

3.3 utility damage per round and so well below the average (3.9).

Utility hit rate 32%−2 pp · Ø 34% better than 36%
Utility damage per round 3.3−0.6 · Ø 3.9 better than 32%
Enemies flashed per round 0.26−0.05 · Ø 0.31 better than 33%
Deaths per round 69%−2 pp · Ø 71% better than 65%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.04, Rating +0.08, Headshots +34 pp
= Stayed the same
ADR at 84.4
▼ Got worse
Win rate −8 pp, ELO −648

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOctNov

Best month: November 2026 with 0.82. Last 3 months: 0.79 (at the start 0.75). Slightly above the average (0.75).

Patterns

From the last 456 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −116 ELO
72 matches · 49% win rate
On Ancient −86 ELO
59 matches · 51% win rate
On Saturdays −58 ELO, win rate 45%

nexozis loses the most ELO on Anubis: −116 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Mirage
  2. Most kills in a match: 40 · Dust 2
  3. Highest rating in a match: 2.48 · Mirage

Maps in detail

from the last 456 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage206
56% better than 57%
0.79 better than 66%
87.3 better than 75%
1.11 better than 67%
56% of 785 duels better than 72%
28% of 116 situations better than 18%
Anubis72
49% better than 30%
0.79 better than 68%
83.3 better than 59%
1.12 better than 69%
58% of 269 duels better than 78%
40% of 53 situations better than 55%
Dust 272
47% better than 22%
0.79 better than 66%
85.5 better than 67%
1.14 better than 71%
64% of 311 duels better than 94%
50% of 46 situations better than 78%
Ancient59
51% better than 36%
0.77 better than 58%
82.0 better than 49%
1.09 better than 62%
57% of 242 duels better than 76%
47% of 30 situations better than 73%
Nuke29
38% better than 5%
0.79 better than 62%
85.0 better than 65%
1.09 better than 54%
67% of 127 duels better than 96%
33% of 21 situations better than 35%
Inferno12
50% -
0.77 -
80.8 -
1.11-
52% of 33 duels -
11% of 9 situations -
Cache6
83% -
0.65 -
75.6 -
0.91-
33% of 18 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nexozis plays

Across 547 matches nexozis averages K/R 0.78 and ADR 84.6; the rating across the 404 rated matches is 1.11. Biggest strength: Opening duels won at 58%, better than 87% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 48%, better than only 23% of level 10 · 3,000-3,499 ELO players. Averages 16.8 kills per match with 48% headshots. The strongest map is Mirage with a 56% win rate in 206 matches. In 209 of 456 matches the rating was 1.10 or higher (46%), in 137 it was below 0.90. In 425 matches with detailed stats: 79 4Ks and 5 aces. Best month by rating: November 2026 at 1.16. nexozis loses the most ELO on Anubis (−116 ELO, win rate 49%). Things go best on Mirage (+321 ELO, win rate 56%). Match no. 3 of the day goes best: 60% win rate, +101 ELO. Improved over the last three months: K/R +0.04, Rating +0.08, Headshots +34 pp. Got weaker: Win rate −8 pp, ELO −648. Unchanged in recent months: ADR at 84.4. Last 30 days: 171 matches, win rate 52%, net ELO −54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.