nesti666

Russia
On FACEIT since 2024 40 matches tracked
ELO
1,839
Rank EU
#326,608
Last updated:

How does nesti666 play?

Rating 0.96 K/R 0.71 ADR 76.3 from 40 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 40 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 20% good 1.10 to 1.29 13% normal 0.90 to 1.09 25% weak 0.75 to 0.89 23% very weak below 0.75 20%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).

Level 9

Compared with 1,551 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 52%+2 pp · Ø 50% better than 64%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 50%+12 pp · Ø 38% better than 94%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 20%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so just below the average (0.98).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 10%0 pp · Ø 10% right on the average
K/D 0.96−0.02 · Ø 0.98 better than 31%
Pistol kills per match 2.2
Knife kills 1 in 40 matches

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 13.4%+0.5 pp · Ø 12.9% better than 54%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 42%
MVPs per match 1.9−0.3 · Ø 2.2 better than 12%
4Ks and aces 4x 4K, 0 aces in 23 matches

Utility and deaths

Average
Nades, flashes and deaths

22% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 22%−14 pp · Ø 36% better than 1%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 6%
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 54%
Deaths per round 74%+1 pp · Ø 73% better than 27%

Progress

One value per month, dashed line is the level 9 average
Whether nesti666 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 23 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.78
JulAugSepOct

Best month: September 2026 with 0.78.

Patterns

Soon this shows where nesti666 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 14 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 28 · Nuke
  2. Longest win streak: 3 wins in a row · Dust 2
  3. Highest rating in a match: 1.57 · Nuke

Maps in detail

from the last 40 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage14
43% -
0.69 -
75.2 -
0.94-
54% of 56 duels -
25% of 4 situations -
Dust 211
36% -
0.66 -
69.4 -
0.89-
37% of 35 duels -
25% of 4 situations -
Nuke5
80% -
0.86 -
94.3 -
1.18-
64% of 25 duels -
60% of 5 situations -
Ancient4
50% -
0.57 -
61.6 -
0.81-
36% of 14 duels -
67% of 3 situations -
Anubis4
75% -
0.73 -
84.3 -
1.00-
50% of 10 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nesti666 plays

Across 40 matches nesti666 averages K/R 0.71, ADR 76.3 and a rating of 0.96. Biggest strength: Clutch 1v1 won at 50%, better than 94% of level 9 players. Most room to improve: Utility hit rate at 22%, better than only 1% of level 9 players. Averages 15.8 kills per match with 48% headshots. The strongest map is Mirage with a 43% win rate in 14 matches. In 13 of 40 matches the rating was 1.10 or higher (33%), in 17 it was below 0.90. In 23 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: September 2026 at 1.03. Last 30 days: 4 matches, win rate 25%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.