nerveux-

Latvia
On FACEIT since 2015 219 matches tracked 74 matches in 30 days
ELO ▲ 175
3,276
30-day peak: 3,276
Rank EU ▲ 1,806 places
#2,967
Latvia #29 in Latvia
30 days · prev. #4,773 · best #2,967
Last updated:

How does nerveux- play?

Rating 1.15 K/R 0.81 ADR 88.7 from 219 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 219 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 30% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 11% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
ClutcherEntryHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).

3,000-3,499 ELO

Compared with 7,387 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 88%
Opening duels won 51%−1 pp · Ø 52% better than 37%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 83%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Strength
Where do the kills come from?

59% headshots and so well above the average (53%).

Headshot rate 59%+6 pp · Ø 53% better than 84%
AWP share of kills 5%−7 pp · Ø 12% better than 31%
K/D 1.21+0.16 · Ø 1.05 better than 84%
Pistol kills per match 3.2
Knife kills 3 in 219 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.4).

2K rounds 15.4%+1.9 pp · Ø 13.5% better than 83%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 53%
MVPs per match 3.0+0.6 · Ø 2.4 better than 92%
4Ks and aces 27x 4K, 2 aces in 137 matches

Utility and deaths

Strength
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 41%+7 pp · Ø 34% better than 93%
Utility damage per round 5.2+1.3 · Ø 3.9 better than 85%
Enemies flashed per round 0.41+0.09 · Ø 0.32 better than 76%
Deaths per round 66%−5 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +173
= Stayed the same
K/R at 0.80, Rating at 1.14, ADR at 89.2
▼ Got worse
Headshots −2 pp, Win rate −10 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: June 2026 with 0.87. Last 3 months: 0.80 (at the start 0.81). Clearly above the average (0.75).

Patterns

From the last 219 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −42 ELO
24 matches · 46% win rate
From match 5 of the day +26 ELO
47 matches · 55% win rate
Between 18:00 and 24:00 −4 ELO, win rate 56%
On Saturdays +31 ELO, win rate 53%

nerveux- loses the most ELO in match 4 of the day: −42 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Ancient
  2. Recorded match no. 100 · Mirage
  3. Highest rating in a match: 2.56 · Ancient
  4. Longest win streak: 12 wins in a row · Dust 2

Maps in detail

from the last 219 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
53% better than 42%
0.82 better than 76%
90.4 better than 84%
1.12 better than 68%
52% of 325 duels better than 46%
42% of 24 situations better than 60%
Dust 243
58% better than 61%
0.86 better than 87%
93.2 better than 90%
1.24 better than 89%
49% of 179 duels better than 31%
47% of 19 situations better than 72%
Inferno32
66% better than 61%
0.77 better than 45%
82.7 better than 42%
1.16 better than 60%
57% of 191 duels better than 54%
48% of 58 situations better than 69%
Nuke22
68% better than 81%
0.74 better than 35%
81.0 better than 42%
1.09 right on the average
55% of 153 duels better than 58%
50% of 34 situations better than 74%
Ancient17
53% better than 43%
0.88 better than 92%
96.8 better than 96%
1.26 better than 94%
47% of 78 duels better than 20%
33% of 12 situations better than 35%
Anubis13
77% -
0.81 -
90.1 -
1.15-
50% of 62 duels -
50% of 8 situations -
Overpass9
100% -
0.70 -
78.7 -
1.19-
65% of 46 duels -
50% of 18 situations -
Poseidon9
56% -
0.52 -
66.6 -
0.86-
47% of 51 duels -
43% of 14 situations -
Cache8
50% -
0.81 -
91.7 -
1.08-
63% of 49 duels -
25% of 4 situations -
Vertigo3
100% -
0.78 -
83.4 -
1.26-
50% of 14 duels -
63% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nerveux- plays

Across 219 matches nerveux- averages K/R 0.81, ADR 88.7 and a rating of 1.15. Biggest strength: Utility hit rate at 41%, better than 93% of level 10 · 3,000-3,499 ELO players. Averages 15.5 kills per match with 59% headshots. The strongest map is Anubis with a 77% win rate in 13 matches. In 120 of 219 matches the rating was 1.10 or higher (55%), in 50 it was below 0.90. In 137 matches with detailed stats: 27 4Ks and 2 aces. Best month by rating: June 2026 at 1.32. nerveux- loses the most ELO in match 4 of the day (−42 ELO, win rate 46%). Things go best in match 3 of the day (+74 ELO, win rate 69%). Match no. 3 of the day goes best: 69% win rate, +74 ELO. Improved over the last three months: ELO +173. Got weaker: Headshots −2 pp, Win rate −10 pp. Unchanged in recent months: K/R at 0.80, Rating at 1.14, ADR at 89.2. Last 30 days: 74 matches, win rate 58%, net ELO +15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.