neiter
Name history of neiter
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (306 matches).
Compared with 1,082 players in this group, each player over up to their last 100 matches.
Opening
Average51% of opening duels won and so clearly below the average (54%).
Clutch
Weakness17% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average52% headshots and so slightly below the average (54%).
Impact
AverageExactly 2 kills in 13.6% of rounds and so slightly below the average (14.2%).
Utility and deaths
Average2.8 utility damage per round and so well below the average (3.9).
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.81. Last 3 months: 0.78 (at the start 0.81). Right on the average (0.78).
Rating, 1.00 is an average match
Best month: July 2026 with 1.14. Last 3 months: 1.09 (at the start 1.14). Just below the average (1.10).
Damage per round (ADR)
Best month: October 2026 with 84.7. Last 3 months: 82.7 (at the start 83.5). Just below the average (84.0).
Share of headshot kills
Best month: July 2026 with 54%. Last 3 months: 52% (at the start 54%). Slightly below the average (54%).
Matches won (win rate)
Best month: October 2026 with 64%. Last 3 months unchanged at 55%. Slightly above the average (53%).
Best month: October 2026 with 3,632. Last 3 months: 3,660 (at the start 3,271).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 41%.
Patterns
From the last 346 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
neiter loses the most ELO on Dust 2: −366 ELO, 41% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.54 · Nuke
- Recorded match no. 250 · Mirage
- Longest win streak: 7 wins in a row · Anubis
- Most kills in a match: 39 · Ancient
Maps in detail
from the last 346 matchesCompared with players on the same level who have at least 15 matches on the map.
How neiter plays
Across 346 matches neiter averages K/R 0.78, ADR 82.8 and a rating of 1.10. Most room to improve: Utility damage per round at 2.8, better than only 15% of level 10 · 3,500+ ELO players. Averages 17.1 kills per match with 52% headshots. The strongest map is Ancient with a 65% win rate in 71 matches. In 166 of 346 matches the rating was 1.10 or higher (48%), in 101 it was below 0.90. In 306 matches with detailed stats: 65 4Ks and 4 aces. Best month by rating: July 2026 at 1.14. neiter loses the most ELO on Dust 2 (−366 ELO, win rate 41%). Things go best in match 2 of the day (+357 ELO, win rate 65%). Match no. 2 of the day goes best: 65% win rate, +357 ELO. Improved over the last three months: ELO +389. Got weaker: Rating −0.05, Headshots −2 pp. Unchanged in recent months: K/R at 0.78, ADR at 82.7, Win rate at 55%. Last 30 days: 65 matches, win rate 60%, net ELO +203.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.