neebatsya300

Antarctica
228 matches tracked 35 matches in 30 days
ELO ▼ 79
2,130
30-day peak: 2,209
Rank EU
#163,280
Antarctica #286 in Antarctica
Last updated:

How does neebatsya300 play?

Rating 1.03 K/R 0.73 ADR 79.1 from 228 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 228 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 19% very weak below 0.75 17%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 52%+1 pp · Ø 51% better than 61%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 30%+9 pp · Ø 21% better than 93%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 31%
AWP share of kills 6%−4 pp · Ø 10% better than 34%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 3.2
Knife kills 5 in 228 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so slightly below the average (4.0%).

2K rounds 13.5%+0.3 pp · Ø 13.2% better than 55%
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 37%
MVPs per match 2.2−0.1 · Ø 2.3 better than 41%
4Ks and aces 22x 4K, 9 aces in 152 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.24−0.06 · Ø 0.30 better than 40%
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +5 pp, Win rate +9 pp, ELO +229
= Stayed the same
K/R at 0.73, Rating at 1.03, ADR at 79.4
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.73 (at the start 0.72). Right on the average (0.73).

Patterns

From the last 228 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −172 ELO
51 matches · 55% win rate
In match 1 of the day −138 ELO
74 matches · 45% win rate
On Saturdays −159 ELO, win rate 29%

neebatsya300 loses the most ELO on Dust 2: −172 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Most kills in a match: 42 · Ancient
  3. Highest rating in a match: 2.35 · Mirage

Maps in detail

from the last 228 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage86
43% better than 20%
0.70 better than 32%
76.1 better than 29%
0.99 better than 37%
54% of 293 duels better than 68%
37% of 59 situations better than 48%
Dust 251
55% better than 65%
0.78 better than 74%
82.8 better than 64%
1.09 better than 73%
54% of 179 duels better than 68%
36% of 25 situations better than 45%
Ancient42
36% better than 7%
0.71 better than 35%
78.5 better than 38%
0.97 better than 33%
50% of 164 duels better than 42%
48% of 25 situations better than 77%
Anubis31
71% better than 95%
0.72 better than 41%
78.9 better than 39%
1.06 better than 62%
50% of 125 duels better than 42%
25% of 24 situations better than 17%
Cache12
75% -
0.87 -
91.8 -
1.23-
51% of 47 duels -
40% of 10 situations -
Nuke4
50% -
0.53 -
60.9 -
0.75-
56% of 9 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How neebatsya300 plays

Across 228 matches neebatsya300 averages K/R 0.73, ADR 79.1 and a rating of 1.03. Averages 15.9 kills per match with 46% headshots. The strongest map is Cache with a 75% win rate in 12 matches. In 85 of 228 matches the rating was 1.10 or higher (37%), in 81 it was below 0.90. In 152 matches with detailed stats: 22 4Ks and 9 aces. Best month by rating: August 2026 at 1.09. neebatsya300 loses the most ELO on Dust 2 (−172 ELO, win rate 55%). Things go best from match 5 of the day (+48 ELO, win rate 58%). Match no. 4 of the day goes best: 62% win rate, −12 ELO. Improved over the last three months: Headshots +5 pp, Win rate +9 pp, ELO +229. Unchanged in recent months: K/R at 0.73, Rating at 1.03, ADR at 79.4. Last 30 days: 35 matches, win rate 46%, net ELO −83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.