neduett

Japan
On FACEIT since 2024 90 matches tracked 41 matches in 30 days
ELO ▲ 16
2,157
30-day peak: 2,157
Rank EU
#163,577
Japan #4,618 in Japan
Last updated:

How does neduett play?

Rating 1.20 K/R 0.86 ADR 90.8 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 90 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 34% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 10% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsDamageHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 56%+5 pp · Ø 51% better than 86%

Clutch

Weakness
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 14%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Strength
Where do the kills come from?

59% headshots and so well above the average (49%).

Headshot rate 59%+10 pp · Ø 49% better than 95%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.23+0.20 · Ø 1.03 better than 94%
Pistol kills per match 3.1

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.1% of rounds and so well above the average (13.4%).

2K rounds 16.1%+2.7 pp · Ø 13.4% better than 95%
3K rounds 5.5%+1.4 pp · Ø 4.1% better than 90%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 18x 4K, 6 aces in 90 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 3.2−1.1 · Ø 4.3 better than 26%
Enemies flashed per round 0.19−0.10 · Ø 0.29 better than 26%
Deaths per round 69%−3 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether neduett is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 73 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.89
AugSepOctNov

Best month: August 2026 with 0.95.

Patterns

From the last 90 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −23 ELO
21 matches · 43% win rate

neduett loses the most ELO on Dust 2: −23 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Dust 2
  2. Longest win streak: 5 wins in a row · Inferno
  3. Most kills in a match: 39 · Dust 2
  4. Highest rating in a match: 2.17 · Dust 2

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
42% better than 16%
0.85 better than 90%
90.3 better than 88%
1.18 better than 88%
54% of 146 duels better than 66%
33% of 15 situations better than 36%
Dust 221
43% better than 21%
0.89 better than 95%
91.9 better than 90%
1.23 better than 93%
48% of 83 duels better than 34%
27% of 15 situations better than 21%
Anubis18
50% better than 43%
0.82 better than 82%
87.8 better than 81%
1.15 better than 83%
64% of 72 duels better than 97%
18% of 11 situations better than 9%
Ancient10
70% -
0.82 -
89.2 -
1.21-
48% of 33 duels -
0% of 5 situations -
Nuke7
57% -
0.99 -
100.9 -
1.41-
72% of 29 duels -
75% of 4 situations -
Inferno3
67% -
0.76 -
89.9 -
1.07-
73% of 11 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How neduett plays

Across 90 matches neduett averages K/R 0.86, ADR 90.8 and a rating of 1.20. Biggest strength: Headshot rate at 59%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 18.9 kills per match with 59% headshots. The strongest map is Ancient with a 70% win rate in 10 matches. In 53 of 90 matches the rating was 1.10 or higher (59%), in 19 it was below 0.90. In 90 matches with detailed stats: 18 4Ks and 6 aces. Best month by rating: August 2026 at 1.35. neduett loses the most ELO on Dust 2 (−23 ELO, win rate 43%). Things go best on Mirage (+8 ELO, win rate 42%). Last 30 days: 41 matches, win rate 51%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.