ne_platon
Name history of ne_platon
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does ne_platon play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (284 matches).
Compared with 2,473 players in this group, each player over up to their last 100 matches.
Opening
Strength57% of opening duels won and so well above the average (51%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average43% headshots and so well below the average (50%).
Impact
AverageExactly 2 kills in 13.3% of rounds and so just below the average (13.4%).
Utility and deaths
Average2.5 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with May to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.78. Last 3 months: 0.74 (at the start 0.75). Right on the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.10. Last 3 months: 1.04 (at the start 1.06). Right on the average (1.04).
Damage per round (ADR)
Best month: November 2026 with 81.7. Last 3 months: 77.3 (at the start 76.7). Slightly below the average (80.9).
Share of headshot kills
Best month: May 2026 with 46%. Last 3 months: 42% (at the start 44%). Well below the average (50%).
Matches won (win rate)
Best month: September 2026 with 58%. Last 3 months: 49% (at the start 52%). Slightly below the average (51%).
Best month: August 2026 with 2,623. Last 3 months: 2,324 (at the start 2,462).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 48%.
Patterns
From the last 335 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ne_platon loses the most ELO on Inferno: −55 ELO, 45% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Ancient
- Longest win streak: 7 wins in a row · Ancient
- Most kills in a match: 40 · Mirage
- Highest rating in a match: 2.35 · Mirage
Maps in detail
from the last 335 matchesCompared with players on the same level who have at least 15 matches on the map.
How ne_platon plays
Across 335 matches ne_platon averages K/R 0.74 and ADR 76.9; the rating across the 285 rated matches is 1.05. Biggest strength: Opening duels won at 57%, better than 88% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 9% of level 10 · 2,250-2,499 ELO players. Averages 16.5 kills per match with 43% headshots. The strongest map is Dust 2 with a 61% win rate in 112 matches. In 117 of 285 matches the rating was 1.10 or higher (41%), in 108 it was below 0.90. In 284 matches with detailed stats: 58 4Ks and 4 aces. Best month by rating: October 2026 at 1.10. ne_platon loses the most ELO on Inferno (−55 ELO, win rate 45%). Things go best in match 2 of the day (+115 ELO, win rate 56%). Match no. 1 of the day goes best: 57% win rate, −3 ELO. Got weaker: Headshots −2 pp, Win rate −3 pp, ELO −138. Unchanged in recent months: K/R at 0.74, Rating at 1.04, ADR at 77.3. Last 30 days: 58 matches, win rate 43%, net ELO −262.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.