ndbt-

Latvia
On FACEIT since 2022 375 matches tracked 65 matches in 30 days
Last updated:

How does ndbt- play?

Rating 1.05 K/R 0.75 ADR 81.2 from 375 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 375 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 23% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 18%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (315 matches).

2,500-2,749 ELO

Compared with 2,679 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 68%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 39%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (51%).

Headshot rate 47%−4 pp · Ø 51% better than 28%
AWP share of kills 16%+4 pp · Ø 12% better than 74%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 2.2
Knife kills 8 in 375 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.1% of rounds and so just below the average (13.5%).

2K rounds 13.1%−0.4 pp · Ø 13.5% better than 35%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 64x 4K, 5 aces in 315 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly above the average (71%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 42%
Enemies flashed per round 0.29−0.01 · Ø 0.30 better than 51%
Deaths per round 72%+1 pp · Ø 71% better than 37%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +5 pp, ELO +136
= Stayed the same
Rating at 1.03, Win rate at 51%
▼ Got worse
K/R −0.04, ADR −4.6

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: July 2026 with 0.80. Last 3 months: 0.73 (at the start 0.77). Just below the average (0.75).

Patterns

From the last 375 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −128 ELO
117 matches · 50% win rate
On Anubis −89 ELO
86 matches · 55% win rate
Between 6:00 and 12:00 +1 ELO, win rate 44%
On Wednesdays −180 ELO, win rate 35%

ndbt- loses the most ELO on Dust 2: −128 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Longest win streak: 7 wins in a row · Ancient
  3. Highest rating in a match: 2.28 · Anubis
  4. Most kills in a match: 38 · Cache

Maps in detail

from the last 375 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2117
50% better than 39%
0.76 better than 56%
81.8 better than 52%
1.04 better than 46%
51% of 624 duels better than 44%
37% of 79 situations better than 44%
Ancient86
51% better than 44%
0.74 better than 43%
80.4 better than 40%
1.03 better than 43%
53% of 410 duels better than 56%
51% of 41 situations better than 82%
Anubis86
55% better than 55%
0.76 better than 56%
81.6 right on the average
1.09 better than 65%
53% of 388 duels better than 55%
41% of 64 situations better than 55%
Nuke48
54% better than 42%
0.78 better than 56%
85.0 better than 60%
1.07 right on the average
54% of 261 duels right on the average
52% of 25 situations better than 82%
Cache33
58% better than 57%
0.71 better than 40%
75.2 better than 30%
1.00 better than 46%
48% of 159 duels better than 39%
45% of 20 situations better than 66%
Mirage5
20% -
0.65 -
76.8 -
0.85-
48% of 23 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ndbt- plays

Across 375 matches ndbt- averages K/R 0.75, ADR 81.2 and a rating of 1.05. Averages 16.6 kills per match with 47% headshots. The strongest map is Cache with a 58% win rate in 33 matches. In 164 of 375 matches the rating was 1.10 or higher (44%), in 122 it was below 0.90. In 315 matches with detailed stats: 64 4Ks and 5 aces. Best month by rating: July 2026 at 1.12. ndbt- loses the most ELO on Dust 2 (−128 ELO, win rate 50%). Things go best on Ancient (+90 ELO, win rate 51%). Match no. 3 of the day goes best: 57% win rate, +59 ELO. Improved over the last three months: Headshots +5 pp, ELO +136. Got weaker: K/R −0.04, ADR −4.6. Unchanged in recent months: Rating at 1.03, Win rate at 51%. Last 30 days: 65 matches, win rate 52%, net ELO −16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.