natec478

Denmark
On FACEIT since 2022 68 matches tracked 30 matches in 30 days
ELO ▼ 8
2,059
30-day peak: 2,086
Rank EU
#200,843
Denmark #4,700 in Denmark
Last updated:

How does natec478 play?

Rating 1.11 K/R 0.80 ADR 84.8 from 68 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 68 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 22% good 1.10 to 1.29 22% normal 0.90 to 1.09 18% weak 0.75 to 0.89 16% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 58%+7 pp · Ø 51% better than 95%

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 49%+10 pp · Ø 39% better than 93%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 61%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (50%).

Headshot rate 42%−8 pp · Ø 50% better than 13%
AWP share of kills 13%+3 pp · Ø 10% better than 67%
K/D 1.13+0.11 · Ø 1.02 better than 86%
Pistol kills per match 2.4
Knife kills 1 in 68 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.2%).

2K rounds 14.5%+1.3 pp · Ø 13.2% better than 80%
3K rounds 3.6%−0.4 pp · Ø 4.0% better than 32%
MVPs per match 2.5+0.2 · Ø 2.3 better than 75%
4Ks and aces 20x 4K, 4 aces in 68 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 86%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 66%
Enemies flashed per round 0.17−0.13 · Ø 0.30 better than 20%
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether natec478 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 68 matches, all from the last 3 months.

Kills per round (K/R)

0.86
AugSepOct

Best month: October 2026 with 0.86.

Patterns

From the last 68 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −47 ELO
30 matches · 40% win rate
Between 0:00 and 6:00 −29 ELO, win rate 41%

natec478 loses the most ELO on Mirage: −47 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.14 · Anubis
  2. Most kills in a match: 39 · Mirage
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 68 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
40% better than 13%
0.80 better than 79%
86.4 better than 77%
1.10 better than 75%
58% of 146 duels better than 86%
31% of 13 situations better than 31%
Anubis22
59% better than 72%
0.81 better than 84%
86.2 better than 79%
1.15 better than 88%
59% of 86 duels better than 88%
56% of 16 situations better than 90%
Cache6
50% -
0.72 -
73.6 -
0.98-
45% of 29 duels -
50% of 2 situations -
Nuke5
60% -
0.91 -
93.7 -
1.28-
72% of 18 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How natec478 plays

Across 68 matches natec478 averages K/R 0.80, ADR 84.8 and a rating of 1.11. Biggest strength: Opening duels won at 58%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 42% headshots. The strongest map is Anubis with a 59% win rate in 22 matches. In 35 of 68 matches the rating was 1.10 or higher (51%), in 21 it was below 0.90. In 68 matches with detailed stats: 20 4Ks and 4 aces. Best month by rating: October 2026 at 1.20. natec478 loses the most ELO on Mirage (−47 ELO, win rate 40%). Things go best on Anubis (+97 ELO, win rate 59%). Last 30 days: 30 matches, win rate 50%, net ELO +42.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.