naraxateee

Germany
41 matches tracked
Last updated:

How does naraxateee play?

Rating 0.94 K/R 0.72 ADR 84.2 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 41 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 10% good 1.10 to 1.29 5% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 37%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. Higher headshot rate than the level 9 average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 52%+1 pp · Ø 51% better than 63%

Clutch

Average
Last one alive

40% of 1v1s won and so just above the average (39%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 42%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 86%
AWP share of kills 2%−8 pp · Ø 10% better than 15%
K/D 0.91−0.11 · Ø 1.02 better than 14%
Pistol kills per match 3.5
Knife kills 1 in 41 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.0% of rounds and so well above the average (13.4%).

2K rounds 16.0%+2.6 pp · Ø 13.4% better than 96%
3K rounds 5.3%+1.3 pp · Ø 4.0% better than 93%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 2x 4K, 0 aces in 20 matches

Utility and deaths

Weakness
Nades, flashes and deaths

21% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 21%−14 pp · Ø 35% better than 1%
Utility damage per round 2.4−1.9 · Ø 4.3 better than 8%
Enemies flashed per round 0.26−0.02 · Ø 0.28 better than 47%
Deaths per round 78%+6 pp · Ø 72% better than 3%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.18, Rating +0.25, ADR +17.2, Headshots +10 pp, Win rate +17 pp, ELO +272
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: August 2026 with 0.85. Last 3 months: 0.81 (at the start 0.63). Clearly above the average (0.73).

Patterns

Soon this shows where naraxateee loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 12 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.92 · Nuke
  2. Longest win streak: 3 wins in a row · Mirage
  3. Most kills in a match: 38 · Mirage

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage12
42% -
0.76 -
86.4 -
0.98-
50% of 80 duels -
30% of 10 situations -
Dust 210
50% -
0.79 -
88.2 -
1.02-
48% of 65 duels -
60% of 5 situations -
Anubis6
67% -
0.66 -
77.1 -
0.87-
50% of 34 duels -
0% of 1 situations -
Nuke5
20% -
0.66 -
83.4 -
0.89-
28% of 29 duels -
40% of 5 situations -
Ancient4
100% -
0.65 -
80.1 -
0.82-
50% of 34 duels -
0% of 1 situations -
Inferno3
33% -
0.65 -
83.6 -
0.92-
54% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How naraxateee plays

Across 41 matches naraxateee averages K/R 0.72, ADR 84.2 and a rating of 0.94. Biggest strength: 3K rounds at 5.3%, better than 93% of level 9 players. Most room to improve: Utility hit rate at 21%, better than only 1% of level 9 players. Averages 16.5 kills per match with 55% headshots. The strongest map is Dust 2 with a 50% win rate in 10 matches. In 8 of 41 matches the rating was 1.10 or higher (20%), in 22 it was below 0.90. In 20 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: August 2026 at 1.10. Improved over the last three months: K/R +0.18, Rating +0.25, ADR +17.2, Headshots +10 pp, Win rate +17 pp, ELO +272.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.