namastefella

Kyrgyzstan
On FACEIT since 2017 156 matches tracked
ELO ▼ 29
2,095
30-day peak: 2,124
Rank EU
#190,462
Kyrgyzstan #662 in Kyrgyzstan
Last updated:

How does namastefella play?

Rating 1.06 K/R 0.73 ADR 76.7 from 156 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 156 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 21% normal 0.90 to 1.09 31% weak 0.75 to 0.89 19% very weak below 0.75 9%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).

2,001-2,249 ELO

Compared with 2,003 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

2.7 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 65%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 73%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 1.10+0.07 · Ø 1.03 better than 75%
Pistol kills per match 3.0
Knife kills 2 in 156 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 52%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 31%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 12x 4K, 0 aces in 60 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 43%+8 pp · Ø 35% better than 92%
Utility damage per round 3.2−1.1 · Ø 4.3 better than 25%
Enemies flashed per round 0.25−0.04 · Ø 0.29 better than 43%
Deaths per round 67%−5 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +14 pp, ELO +148
= Stayed the same
K/R at 0.71, Rating at 1.07, ADR at 73.7, Headshots at 47%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: August 2026 with 0.75. Last 3 months: 0.71 (at the start 0.74). Slightly below the average (0.74).

Patterns

From the last 156 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −34 ELO
37 matches · 65% win rate
Between 18:00 and 24:00 +29 ELO, win rate 48%
On Mondays +32 ELO, win rate 43%

namastefella loses the most ELO on Anubis: −34 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Reached level 10 · Dust 2
  3. Recorded match no. 100 · Dust 2
  4. Most kills in a match: 37 · Dust 2
  5. Highest rating in a match: 2.36 · Anubis

Maps in detail

from the last 156 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 261
48% better than 39%
0.71 better than 37%
75.0 better than 23%
1.04 better than 53%
54% of 202 duels better than 68%
36% of 44 situations better than 43%
Anubis37
65% better than 90%
0.76 better than 63%
80.0 better than 48%
1.10 better than 76%
54% of 124 duels better than 67%
54% of 39 situations better than 86%
Ancient35
66% better than 91%
0.76 better than 60%
77.7 better than 31%
1.09 better than 71%
56% of 138 duels better than 77%
52% of 25 situations better than 83%
Nuke11
27% -
0.74 -
76.2 -
1.03-
44% of 34 duels -
31% of 16 situations -
Cache7
29% -
0.67 -
72.4 -
0.96-
56% of 25 duels -
33% of 6 situations -
Mirage4
50% -
0.70 -
74.2 -
1.05-
29% of 14 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How namastefella plays

Across 156 matches namastefella averages K/R 0.73, ADR 76.7 and a rating of 1.06. Biggest strength: Deaths per round at just 67% (lower is better), better than 94% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 19% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 47% headshots. The strongest map is Ancient with a 66% win rate in 35 matches. In 64 of 156 matches the rating was 1.10 or higher (41%), in 44 it was below 0.90. In 60 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: September 2026 at 1.09. namastefella loses the most ELO on Anubis (−34 ELO, win rate 65%). Things go best on Dust 2 (+62 ELO, win rate 48%). Improved over the last three months: Win rate +14 pp, ELO +148. Unchanged in recent months: K/R at 0.71, Rating at 1.07, ADR at 73.7, Headshots at 47%. Last 30 days: 9 matches, win rate 78%, net ELO +29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.