naikoNlelel

North Macedonia
On FACEIT since 2015 449 matches tracked 159 matches in 30 days
ELO ▲ 339
3,036
30-day peak: 3,185
Rank EU ▲ 1,922 places
#7,563
North Macedonia #31 in North Macedonia
30 days · prev. #9,485 · best #4,645
Last updated:

How does naikoNlelel play?

Rating 1.17 (from 399 matches) K/R 0.83 ADR 84.5 from 449 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 399 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 30% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Multi-killsClutcherHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (396 matches).

3,000-3,499 ELO

Compared with 7,458 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 57%+5 pp · Ø 52% better than 82%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so clearly above the average (53%).

Headshot rate 58%+5 pp · Ø 53% better than 79%
AWP share of kills 19%+7 pp · Ø 12% better than 80%
K/D 1.15+0.10 · Ø 1.05 better than 71%
Pistol kills per match 3.4
Knife kills 3 in 449 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.2%).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 80%
3K rounds 5.4%+1.2 pp · Ø 4.2% better than 85%
MVPs per match 2.6+0.3 · Ø 2.3 better than 68%
4Ks and aces 98x 4K, 10 aces in 396 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.32).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 2.4−1.5 · Ø 3.9 better than 9%
Enemies flashed per round 0.11−0.21 · Ø 0.32 better than 2%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.10, ADR +7.6, Win rate +7 pp, ELO +755
= Stayed the same
Rating at 1.17
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Feb to Aug 2026.

Kills per round (K/R)

0.79
FebMarAprMayJunJulAugSepOctNov

Best month: August 2026 with 0.87. Last 3 months: 0.85 (at the start 0.75). Well above the average (0.74).

Patterns

From the last 449 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −91 ELO
48 matches · 38% win rate
On Nuke −83 ELO
42 matches · 48% win rate
Between 6:00 and 12:00 −65 ELO, win rate 35%
On Wednesdays −55 ELO, win rate 46%

naikoNlelel loses the most ELO in match 4 of the day: −91 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.03 · Nuke
  2. Recorded match no. 250 · Mirage
  3. Most kills in a match: 40 · Dust 2
  4. Longest win streak: 9 wins in a row · Ancient

Maps in detail

from the last 449 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage128
51% better than 34%
0.85 better than 85%
85.1 better than 65%
1.18 better than 82%
60% of 468 duels better than 88%
32% of 78 situations better than 29%
Dust 2112
51% better than 35%
0.83 better than 78%
84.4 better than 61%
1.16 better than 74%
57% of 457 duels better than 73%
43% of 56 situations better than 61%
Ancient63
56% better than 53%
0.81 better than 74%
81.3 better than 44%
1.14 better than 74%
50% of 236 duels better than 35%
52% of 48 situations better than 83%
Anubis49
65% better than 82%
0.80 better than 72%
84.7 better than 67%
1.18 better than 83%
54% of 174 duels better than 60%
29% of 24 situations better than 26%
Nuke42
48% better than 22%
0.85 better than 81%
87.0 better than 71%
1.19 better than 79%
55% of 168 duels better than 58%
50% of 32 situations better than 75%
Cache32
56% better than 38%
0.84 better than 73%
85.0 better than 50%
1.18 better than 69%
59% of 125 duels better than 72%
33% of 24 situations better than 35%
Inferno21
48% better than 13%
0.81 better than 62%
85.6 better than 54%
1.25-
75% of 65 duels better than 99%
45% of 11 situations better than 62%

Compared with players on the same level who have at least 15 matches on the map.

How naikoNlelel plays

Across 449 matches naikoNlelel averages K/R 0.83 and ADR 84.5; the rating across the 399 rated matches is 1.17. Biggest strength: 3K rounds at 5.4%, better than 85% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.4, better than only 9% of level 10 · 3,000-3,499 ELO players. Averages 18.2 kills per match with 58% headshots. The strongest map is Anubis with a 65% win rate in 49 matches. In 225 of 399 matches the rating was 1.10 or higher (56%), in 88 it was below 0.90. In 396 matches with detailed stats: 98 4Ks and 10 aces. Best month by rating: August 2026 at 1.22. naikoNlelel loses the most ELO in match 4 of the day (−91 ELO, win rate 38%). Things go best in match 1 of the day (+320 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate, +320 ELO. Improved over the last three months: K/R +0.10, ADR +7.6, Win rate +7 pp, ELO +755. Got weaker: Headshots −3 pp. Unchanged in recent months: Rating at 1.17. Last 30 days: 159 matches, win rate 55%, net ELO +14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.