naenga

Antarctica
On FACEIT since 2020 191 matches tracked 140 matches in 30 days
Last updated:

How does naenga play?

Rating 1.28 (from 190 matches) K/R 0.92 ADR 97.3 from 191 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.28
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 191 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 36% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 9% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average. More damage per round than the level 10 · 2,750-2,999 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (188 matches).

2,750-2,999 ELO

Compared with 11,820 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (11%).

Rounds with first kill 17%+6 pp · Ø 11% better than 98%
Opening duels won 58%+6 pp · Ø 52% better than 88%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−4 pp · Ø 40% better than 34%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 71%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

1.29 K/D and so well above the average (1.05).

Headshot rate 54%+2 pp · Ø 52% better than 65%
AWP share of kills 19%+7 pp · Ø 12% better than 82%
K/D 1.29+0.24 · Ø 1.05 better than 95%
Pistol kills per match 3.6
Knife kills 1 in 191 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.7% of rounds and so well above the average (4.3%).

2K rounds 17.0%+3.5 pp · Ø 13.5% better than 97%
3K rounds 6.7%+2.4 pp · Ø 4.3% better than 98%
MVPs per match 3.1+0.7 · Ø 2.4 better than 95%
4Ks and aces 53x 4K, 8 aces in 188 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 31%−3 pp · Ø 34% better than 26%
Utility damage per round 3.8−0.2 · Ø 4.0 better than 47%
Enemies flashed per round 0.23−0.08 · Ø 0.31 better than 27%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether naenga is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 188 matches, all from the last 3 months.

Kills per round (K/R)

0.92
SepOct

Patterns

From the last 191 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −12 ELO
53 matches · 58% win rate
Between 0:00 and 6:00 +25 ELO, win rate 54%
On Sundays ±0 ELO, win rate 46%

naenga loses the most ELO on Dust 2: −12 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Recorded match no. 100 · Inferno
  3. Most kills in a match: 37 · Mirage
  4. Highest rating in a match: 3.01 · Dust 2

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
62% better than 83%
0.95 better than 98%
98.0 better than 97%
1.31 better than 97%
62% of 355 duels better than 94%
38% of 32 situations right on the average
Dust 253
58% better than 68%
0.94 better than 97%
99.2 better than 97%
1.32 better than 97%
57% of 311 duels better than 76%
29% of 34 situations better than 23%
Ancient37
62% better than 76%
0.90 better than 95%
98.2 better than 96%
1.23 better than 91%
56% of 242 duels better than 71%
44% of 25 situations better than 66%
Anubis16
50% better than 37%
0.85 better than 88%
92.4 better than 91%
1.16 better than 81%
53% of 112 duels better than 54%
33% of 9 situations better than 36%
Cache10
60% -
0.90 -
94.1 -
1.25-
53% of 68 duels -
17% of 6 situations -
Inferno9
67% -
0.91 -
92.3 -
1.25-
64% of 44 duels -
50% of 4 situations -
Nuke5
40% -
0.84 -
92.9 -
1.14-
53% of 40 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How naenga plays

Across 191 matches naenga averages K/R 0.92 and ADR 97.3; the rating across the 190 rated matches is 1.28. Biggest strength: Rounds with first kill at 17%, better than 98% of level 10 · 2,750-2,999 ELO players. Averages 19.5 kills per match with 54% headshots. The strongest map is Mirage with a 62% win rate in 61 matches. In 123 of 191 matches the rating was 1.10 or higher (64%), in 34 it was below 0.90. In 188 matches with detailed stats: 53 4Ks and 8 aces. naenga loses the most ELO on Dust 2 (−12 ELO, win rate 58%). Things go best on Mirage (+91 ELO, win rate 62%). Match no. 3 of the day goes best: 72% win rate, +25 ELO. Last 30 days: 140 matches, win rate 59%, net ELO +250.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.