naKeT_roBHA

Belarus
On FACEIT since 2016 188 matches tracked 56 matches in 30 days
ELO ▲ 245
2,567
30-day peak: 2,604
Rank EU
#44,867
Belarus #1,077 in Belarus
Last updated:

How does naKeT_roBHA play?

Rating 1.14 (from 138 matches) K/R 0.81 ADR 86.3 from 188 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 138 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 22% good 1.10 to 1.29 25% normal 0.90 to 1.09 16% weak 0.75 to 0.89 15% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).

2,500-2,749 ELO

Compared with 2,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 59%+7 pp · Ø 52% better than 93%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 59%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 35%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (51%).

Headshot rate 45%−6 pp · Ø 51% better than 19%
AWP share of kills 30%+18 pp · Ø 12% better than 95%
K/D 1.12+0.08 · Ø 1.04 better than 71%
Pistol kills per match 3.3
Knife kills 8 in 188 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.4).

2K rounds 14.8%+1.3 pp · Ø 13.5% better than 76%
3K rounds 5.1%+0.9 pp · Ø 4.2% better than 81%
MVPs per match 2.9+0.5 · Ø 2.4 better than 90%
4Ks and aces 19x 4K, 4 aces in 97 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 38%
Enemies flashed per round 0.23−0.08 · Ø 0.31 better than 29%
Deaths per round 72%+1 pp · Ø 71% better than 37%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +10 pp, ELO +266
= Stayed the same
K/R at 0.82, Rating at 1.14, ADR at 86.2, Headshots at 45%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOctNov

Best month: July 2026 with 0.86. Last 3 months: 0.82 (at the start 0.81). Clearly above the average (0.74).

Patterns

From the last 188 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −20 ELO
36 matches · 58% win rate
From match 5 of the day +25 ELO
20 matches · 40% win rate
On Saturdays −31 ELO, win rate 40%

naKeT_roBHA loses the most ELO on Anubis: −20 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Longest win streak: 8 wins in a row · Anubis
  3. Highest rating in a match: 2.36 · Ancient
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 188 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 270
51% better than 45%
0.86 better than 89%
91.5 better than 88%
1.25 better than 92%
63% of 251 duels better than 95%
57% of 21 situations better than 91%
Ancient38
53% right on the average
0.82 better than 79%
84.2 better than 59%
1.14 better than 77%
54% of 104 duels better than 59%
36% of 14 situations better than 42%
Anubis36
58% better than 64%
0.82 better than 81%
86.7 better than 78%
1.10 better than 67%
50% of 148 duels better than 38%
29% of 17 situations better than 27%
Mirage32
38% better than 6%
0.75 right on the average
82.1 better than 53%
0.97 better than 24%
57% of 99 duels better than 80%
44% of 9 situations better than 69%
Overpass4
25% -
0.61 -
69.8 -
0.71-
64% of 14 duels -
-
Cache3
100% -
0.86 -
81.7 -
1.30-
63% of 16 duels -
100% of 1 situations -
Inferno3
100% -
0.71 -
76.8 -
1.19-
86% of 7 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How naKeT_roBHA plays

Across 188 matches naKeT_roBHA averages K/R 0.81 and ADR 86.3; the rating across the 138 rated matches is 1.14. Biggest strength: Opening duels won at 59%, better than 93% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 45%, better than only 19% of level 10 · 2,500-2,749 ELO players. Averages 18.5 kills per match with 45% headshots. The strongest map is Anubis with a 58% win rate in 36 matches. In 74 of 138 matches the rating was 1.10 or higher (54%), in 42 it was below 0.90. In 97 matches with detailed stats: 19 4Ks and 4 aces. Best month by rating: July 2026 at 1.19. naKeT_roBHA loses the most ELO on Anubis (−20 ELO, win rate 58%). Things go best on Mirage (+25 ELO, win rate 38%). Match no. 3 of the day goes best: 69% win rate. Improved over the last three months: Win rate +10 pp, ELO +266. Unchanged in recent months: K/R at 0.82, Rating at 1.14, ADR at 86.2, Headshots at 45%. Last 30 days: 56 matches, win rate 63%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.